Full notes
Full Gem Worlds update
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What changed
- Maps
- Gameplay
- Performance
Hi all,
I released a new version of the Gem Worlds demo today. This includes a couple of major changes, namely, terrain. Every level includes:
Teleporters! - Light Stars: they eat dirt and move in a pattern) - Receding walls that spring up once you walk over them, blocking things, and then reset after a few turns
My hope is that these few elements will add more interesting interactions between things in-game.
Also, the fifth and tenth level now include locks and keys. While the exit is immediately available without collecting any gems, you need to find 1 or 3 keys to unlock the exit.
Finally, I fixed a ton of bugs, including some nasty performance bugs that caused ~10 frames to drop every time you move.
As always, let me know if you have any feedback! I made these changes in direct response to player feedback, and I hope they are fun; let me know what you think.
Source
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