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Steam News7 May 20224y ago

Gem Worlds v0.3.1 demo update

Today marks the release of the v0.3.1 version of the demo. The previous version was 0.3.0 (incorrectly labelled as 0.1.0).

Full notes

Full Gem Worlds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition1 change2 removals
  • Performance
  • Gameplay
  • Workshop
  • UI and audio
  • Balance
changedToday marks the release of the v0.3.1 version of the demo. The previous version was 0.3.0 (incorrectly labelled as 0.1.0). Changes include lots of quality-of-life improvements, as well as a crash fix:
fixedFix: the game crashed for some players
fixedFix: players with corrupt save games now have the hammer skill
fixedFix: the right side of buttons on the title-screen weren't clickable
fixedFix: tooltips/hints for skill buttons and items now correctly appear again
fixedFixed several bugs around changing skills (e.g. click hammer, then fireball, then something else) incorrectly showing aimer arrows

Gem Worlds changes

changedToday marks the release of the v0.3.1 version of the demo. The previous version was 0.3.0 (incorrectly labelled as 0.1.0). Changes include lots of quality-of-life improvements, as well as a crash fix:
fixedFix: the game crashed for some players
fixedFix: players with corrupt save games now have the hammer skill
fixedFix: the right side of buttons on the title-screen weren't clickable
fixedFix: tooltips/hints for skill buttons and items now correctly appear again

Today marks the release of the v0.3.1 version of the demo. The previous version was 0.3.0 (incorrectly labelled as 0.1.0). Changes include lots of quality-of-life improvements, as well as a crash fix:

  • Fix: the game crashed for some players

  • Fix: players with corrupt save games now have the hammer skill

  • Fix: the right side of buttons on the title-screen weren't clickable

  • Fix: tooltips/hints for skill buttons and items now correctly appear again

  • Fixed several bugs around changing skills (e.g. click hammer, then fireball, then something else) incorrectly showing aimer arrows

  • Added the keyboard binding to tooltips for skills and items

  • Rebound skills to ZXCVB and items to 1234; this is also one-handed friendly (accessibility)

  • Nerfed fireballs. They're now shorter-range (more dangerous to use), have a longer cooldown, and no longer destroy destructible walls

  • Skill buttons now appear disabled/grey while cooling down

  • Smaller binary sizes going forward (this update is around 500kb)

As usual, if you have any feedback, please reach out via the Steam discussion forums, Twitter, or Discord. I really appreciate all the feedback I got so far (which made up most of the changes in this build).

Source

Steam News / 7 May 2022

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