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Steam News19 March 20233y ago

Version 1.53 Patch Notes

Hi all! Been awhile since the last GWT patch but we've had a small influx of new players who have pointed out some pretty important bugs that needed fixing, so that's mostly what this is.

Full notes

Full Gem Wizards Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Gameplay
  • Maps
  • UI and audio
addedHi all! Been awhile since the last GWT patch but we've had a small influx of new players who have pointed out some pretty important bugs that needed fixing, so that's mostly what this is. The Alcove Prefex units missing from rescues *and* from caravan purchases was kind of a big deal - having them back in the game is going to make stuff a lot more interesting, especially in the campaign.
changedWe also had a couple of handmade maps that either had a bug associated with them (like Bill Milton got a little too excited to be on Milton Highway, and he would appear even if you were playing as a different faction!) or just some balance issues.
fixedFixed a bug that caused Alcove Prefex units not to spawn as random units in several places in the game where they should've. - Milton's Parkway map no longer has a weird Bill Milton on it - Deleted Armand Peak map (sometimes games are better when you delete things from them!) - Bulward's Gulk was a little bit too choke-pointy for this game; opened it up a bit which should help especially at the higher difficulty settings. - Fixed some tooltips - Fixed a bug where mountains could be captured

Hi all! Been awhile since the last GWT patch but we've had a small influx of new players who have pointed out some pretty important bugs that needed fixing, so that's mostly what this is. The Alcove Prefex units missing from rescues *and* from caravan purchases was kind of a big deal - having them back in the game is going to make stuff a lot more interesting, especially in the campaign.

We also had a couple of handmade maps that either had a bug associated with them (like Bill Milton got a little too excited to be on Milton Highway, and he would appear even if you were playing as a different faction!) or just some balance issues.

Enjoy!

  • Fixed a bug that caused Alcove Prefex units not to spawn as random units in several places in the game where they should've. - Milton's Parkway map no longer has a weird Bill Milton on it - Deleted Armand Peak map (sometimes games are better when you delete things from them!) - Bulward's Gulk was a little bit too choke-pointy for this game; opened it up a bit which should help especially at the higher difficulty settings. - Fixed some tooltips - Fixed a bug where mountains could be captured

Source

Steam News / 19 March 2023

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