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Steam News7 September 20214y ago

Version 1.46 Patch Notes

We're getting to a pretty good place, I think, balance wise - both in terms of the four factions being balanced against each other, but also in terms of the easiest rank (rank 1) being sufficiently easy and the hardest

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Full Gem Wizards Tactics update

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What changed

0 fixes0 additions1 change1 removal
  • Maps
  • Compatibility
changedWe're getting to a pretty good place, I think, balance wise - both in terms of the four factions being balanced against each other, but also in terms of the easiest rank (rank 1) being sufficiently easy and the hardest rank (rank 20) being sufficiently hard. The next things that you'll see happening are the MAP EDITOR and CONTROLLER SUPPORT, and then we also have another huge awesome exciting update coming down the pipe at some later point, too. Lots of exciting things on the horizon for Gem Wizards Tactics!
removedVersion 1.46 - Eve Williams no longer has Never-ender buff. - Gelf no longer has Phalanx buff. - Gelf base defense 3=>4 - Chill Step no longer freezes enemies between the origin and destination. - FLOE now counts as "road" for purposes of Wheeled type units. - Siege Attack now creates Scorch on only up to 3 of the tiles (randomly), not all. - Fix to flashing white sprite bug - Storm now costs 4GP, doesn't do AOE damage, and now STUNS instead of giving Deathberry Curse. - Knight Charge range max 4=>3 - Amplify skill now hits all friendlies within 2 tiles. - Controller support - this is a work in progress. You can preview Controller Support by simply using a standard gamepad while playing the game. There's no support for controllers in other screens yet, though! - Inanimate objects no longer pick up deathberry bushes - Bill Milton now starts with 2 Millions, because the truth is that rich people were born rich.

Gem Wizards Tactics changes

changedWe're getting to a pretty good place, I think, balance wise - both in terms of the four factions being balanced against each other, but also in terms of the easiest rank (rank 1) being sufficiently easy and the hardest rank (rank 20) being sufficiently hard. The next things that you'll see happening are the MAP EDITOR and CONTROLLER SUPPORT, and then we also have another huge awesome exciting update coming down the pipe at some later point, too. Lots of exciting things on the horizon for Gem Wizards Tactics!
removedVersion 1.46 - Eve Williams no longer has Never-ender buff. - Gelf no longer has Phalanx buff. - Gelf base defense 3=>4 - Chill Step no longer freezes enemies between the origin and destination. - FLOE now counts as "road" for purposes of Wheeled type units. - Siege Attack now creates Scorch on only up to 3 of the tiles (randomly), not all. - Fix to flashing white sprite bug - Storm now costs 4GP, doesn't do AOE damage, and now STUNS instead of giving Deathberry Curse. - Knight Charge range max 4=>3 - Amplify skill now hits all friendlies within 2 tiles. - Controller support - this is a work in progress. You can preview Controller Support by simply using a standard gamepad while playing the game. There's no support for controllers in other screens yet, though! - Inanimate objects no longer pick up deathberry bushes - Bill Milton now starts with 2 Millions, because the truth is that rich people were born rich.

We're getting to a pretty good place, I think, balance wise - both in terms of the four factions being balanced against each other, but also in terms of the easiest rank (rank 1) being sufficiently easy and the hardest rank (rank 20) being sufficiently hard. The next things that you'll see happening are the MAP EDITOR and CONTROLLER SUPPORT, and then we also have another huge awesome exciting update coming down the pipe at some later point, too. Lots of exciting things on the horizon for Gem Wizards Tactics!

Good luck!

Version 1.46 - Eve Williams no longer has Never-ender buff. - Gelf no longer has Phalanx buff. - Gelf base defense 3=>4 - Chill Step no longer freezes enemies between the origin and destination. - FLOE now counts as "road" for purposes of Wheeled type units. - Siege Attack now creates Scorch on only up to 3 of the tiles (randomly), not all. - Fix to flashing white sprite bug - Storm now costs 4GP, doesn't do AOE damage, and now STUNS instead of giving Deathberry Curse. - Knight Charge range max 4=>3 - Amplify skill now hits all friendlies within 2 tiles. - Controller support - this is a work in progress. You can preview Controller Support by simply using a standard gamepad while playing the game. There's no support for controllers in other screens yet, though! - Inanimate objects no longer pick up deathberry bushes - Bill Milton now starts with 2 Millions, because the truth is that rich people were born rich.

Source

Steam News / 7 September 2021

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