Full notes
Full Gem Rush update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
There's a big update today, with several new features. Foremost are new configuration options you can choose while starting a game. You can now opt to disable skills, force all players to have the same skill, or allow each player to choose their skill. Additionally, in rush mode, you can change the number of points required to win the game.
We've also cleared up a few misconceptions the bots had about how certain room tiles worked, and have taught the Adept Bot a few new tricks, making it even more formidable. In addition, the options screen also has two new controls: one that controls how quickly the bots make their moves, and one that will enlarge many parts of the user interface to make things easier to read or click. There are also a few obscure bug fixes and other subtle changes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
