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Steam News12 November 20214y ago

Patch v 1.35

Full list of changes Gameplay Heavy and light attacks are getting separate buttons. This change will enable faster shooting and more fluid gameplay.

Full notes

Full Gem Deeps update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions2 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
  • Maps
changedGameplay
changedHeavy and light attacks are getting separate buttons. This change will enable faster shooting and more fluid gameplay.
addedStamina balancing - some activities were draining too much stamina at the start level, so new changes address this problem.
fixedThe bug where some of the traps were not colliding with the player - fixed.
addedNew sound effects for various levels and actions are now present.
addedAll types of Lizards get new designs - color and normal maps.

Full list of changes

Gameplay

  • Heavy and light attacks are getting separate buttons. This change will enable faster shooting and more fluid gameplay.

  • Controls are getting rehashed, so now there are more convenient control setups for the keyboard and controller.

  • Stamina balancing - some activities were draining too much stamina at the start level, so new changes address this problem.

AI

  • Plants sometimes pause mid-attack, breaking their attack loop. This patch fixes this problem.

Level Design & Effects

  • The bug where some of the traps were not colliding with the player - fixed.

  • New sound effects for various levels and actions are now present.

  • All types of Lizards get new designs - color and normal maps.

  • All plants had the wrong color lips when spitting - fixed.

  • Some particles during fireball creation were not showing - fixed.

Source

Steam News / 12 November 2021

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