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Steam News7 October 20232y ago

Balancing And Bug Fixes V1.0.6

Thanks to everyone's contributions in providing feedback, bug reports and suggestions. the number of clues required to be collected as well as the quantity of ritual items is now lowered.

Full notes

Full Gehinnom update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions0 changes1 removal
  • UI and audio
  • Gameplay
fixed[Bug] Fixed rare cases when you load in the game and some players are bugged Fixed the sound range for digging graves
removed[Quality of life] Removed 0 and o from private lobbies codes due to confusion between the two.
fixed[Localization] Fixed localization for the word "Wendigo" Fixed text 'can't spawn too close to a player' not updating in PvP.

Gehinnom changes

fixed[Bug] Fixed rare cases when you load in the game and some players are bugged Fixed the sound range for digging graves
removed[Quality of life] Removed 0 and o from private lobbies codes due to confusion between the two.
fixed[Localization] Fixed localization for the word "Wendigo" Fixed text 'can't spawn too close to a player' not updating in PvP.

Thanks to everyone's contributions in providing feedback, bug reports and suggestions. the number of clues required to be collected as well as the quantity of ritual items is now lowered. (these adjustments will still be based on the number of players in the game)

[Balancing] Lowered amount of items needs to be collected & clues to solve per game

[Bug] Fixed rare cases when you load in the game and some players are bugged Fixed the sound range for digging graves

[Quality of life] Removed 0 and o from private lobbies codes due to confusion between the two.

[Localization] Fixed localization for the word "Wendigo" Fixed text 'can't spawn too close to a player' not updating in PvP.

Source

Steam News / 7 October 2023

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