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Steam News10 September 20241y ago

New gameplay trailer for Gedonia 2 and an update on future patches

Hello everyone! I wanted to share some info about current development of Gedonia 1 and 2. First of all, I've released a brand new gameplay trailer for Gedonia 2.

In this update2

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Full Gedonia update

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Hello everyone! I wanted to share some info about current development of Gedonia 1 and 2.

What changed

0 fixes5 additions3 changes0 removals
  • Gameplay
  • Maps
  • Store
addedFirst of all, I've released a brand new gameplay trailer for Gedonia 2. Check it out here:
addedDevelopment of additional regionsBoth Uncharted island and Black wastes are huge regions of the map. It took me 5 months of full time development to create Northern Kingdoms, and in the end, it came out with less content that the main game. And these new zones deserve atleast as much, which, If I would do it, would completely stop development of the sequel. You guys have such a cool ideas for Uncharted Islands, like ship mechanics, pirate treasures etc. And this zone deserves to be explored in a proper way. So yeah, I think I will postpone working on these new zones, and perhaps we will explore them in future games or expansions.
addedSurvival modeI still had some secret ideas for the game I was working on in the background. I wanted to reveal it later, but I think with the news of cancellation of new regions, you guys deserve to know that there still be more stuff for the game in the future. I've been working on a separate mode for Gedonia, and I will hopefully be able to release it at the end of this year or the beginning of the next one.
addedSurvival modeNew separate mode for the game.
changedSurvival modeMuch more hardcore gameplay, hunger and thirst mechanics, cold and heat mechanics, sickness mechanics.
addedSurvival modeHuge new map, which is already completed. I hired very talented level designer, who created new map, full of powerful Bosses, abandoned fortresses, dungeons, and other cool stuff.

Gedonia changes

addedFirst of all, I've released a brand new gameplay trailer for Gedonia 2. Check it out here:
addedBoth Uncharted island and Black wastes are huge regions of the map. It took me 5 months of full time development to create Northern Kingdoms, and in the end, it came out with less content that the main game. And these new zones deserve atleast as much, which, If I would do it, would completely stop development of the sequel. You guys have such a cool ideas for Uncharted Islands, like ship mechanics, pirate treasures etc. And this zone deserves to be explored in a proper way. So yeah, I think I will postpone working on these new zones, and perhaps we will explore them in future games or expansions.
addedI still had some secret ideas for the game I was working on in the background. I wanted to reveal it later, but I think with the news of cancellation of new regions, you guys deserve to know that there still be more stuff for the game in the future. I've been working on a separate mode for Gedonia, and I will hopefully be able to release it at the end of this year or the beginning of the next one.
addedNew separate mode for the game.
changedMuch more hardcore gameplay, hunger and thirst mechanics, cold and heat mechanics, sickness mechanics.

First of all, I've released a brand new gameplay trailer for Gedonia 2. Check it out here:

Development of additional regions

I also wanted to share some info about current development plans for Gedonia Back when I announced a roadmap for future updates, I really didn't have any plans for the sequel, and I just wanted to explore different parts of the world I envisioned. Now, currently, it became clear that I don't have enough resources to develop an ambitious sequel and huge content rich addons both at the same time.

Both Uncharted island and Black wastes are huge regions of the map. It took me 5 months of full time development to create Northern Kingdoms, and in the end, it came out with less content that the main game. And these new zones deserve atleast as much, which, If I would do it, would completely stop development of the sequel. You guys have such a cool ideas for Uncharted Islands, like ship mechanics, pirate treasures etc. And this zone deserves to be explored in a proper way. So yeah, I think I will postpone working on these new zones, and perhaps we will explore them in future games or expansions.

Survival mode

I still had some secret ideas for the game I was working on in the background. I wanted to reveal it later, but I think with the news of cancellation of new regions, you guys deserve to know that there still be more stuff for the game in the future. I've been working on a separate mode for Gedonia, and I will hopefully be able to release it at the end of this year or the beginning of the next one.

Survival mode features:

  1. New separate mode for the game.

  2. Much more hardcore gameplay, hunger and thirst mechanics, cold and heat mechanics, sickness mechanics.

  3. Expanded base building, your main base will be attacked by night, so you will need to build defensive structures, hire mercenary guards, defend it yourself.

  4. Huge new map, which is already completed. I hired very talented level designer, who created new map, full of powerful Bosses, abandoned fortresses, dungeons, and other cool stuff.

  5. The mode will be more gameplay focused. Less story content, more places to explore with enemies, loot, bosses, challenges.

Thank you for your support!

Check out my youtube channel (I am posting Gedonia 2 devlogs there!): https://www.youtube.com/channel/UCMfMlahJzjpMeLrrfRvL05A

Check out our social media links: Steam post image Steam post image Steam post image

If you didn't yet, wishlist Gedonia 2! https://store.steampowered.com/app/2566340/Gedonia_2/

Source

Steam News / 10 September 2024

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