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Steam News6 June 20261mo ago

The GeckoShop 2 Demo just went Live!

Hey everyone! We're so excited to finally share with you what we've been working on the last few months. The Demo is finally out, and can be played by everyone for free. You can even play with your friends!

Full notes

Full GeckoShop update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

1 fix9 additions4 changes0 removals
  • Gameplay
  • Store
  • Balance
  • Compatibility
addedBuilt from the ground up, we made a sequel. We used this opportunity to add everything players asked for.
addedFor example, something many players wanted is the ability to merge two geckos to combine their looks, since this would open the door to so many new possibilities, this is now possible and one of the main features of the sequel.
addedSo i went for another approach, and instead of relying on employees, you can now build entire factories, with all the freedom you could ask for.
addedThis is only a fracture of what changed and what's new. Here's a list we already posted in the GeckoShop 2 Steam Announcement:
addedNew Inventory System, instead of only being able to hold one item at a time
changedEach box has now a set of cosmetics, allowing for way more variation.

GeckoShop changes

addedBuilt from the ground up, we made a sequel. We used this opportunity to add everything players asked for.
addedFor example, something many players wanted is the ability to merge two geckos to combine their looks, since this would open the door to so many new possibilities, this is now possible and one of the main features of the sequel.
addedSo i went for another approach, and instead of relying on employees, you can now build entire factories, with all the freedom you could ask for.
addedThis is only a fracture of what changed and what's new. Here's a list we already posted in the GeckoShop 2 Steam Announcement:
addedNew Inventory System, instead of only being able to hold one item at a time

We're so excited to finally share with you what we've been working on the last few months.

The Demo is finally out, and can be played by everyone for free. You can even play with your friends!

Geckoshop started as a small game for me to learn making and publishing games.

And so i did! I learned a ton of cool stuff, and connected with many people that share the same interests.

I launched the game and i was excited, and also not prepared for how many people would join in. The discord was flooded after the demo went live, and suddently there was a real community around my little game.

Everything went really well, but the game also had problems. I spent more time fixing bugs than making the game, and over time it became clear that the foundation of the first GeckoShop was just not built well enough to support it long-term.

So i decided to start fresh, instead of trying to glue it together forever.

Built from the ground up, we made a sequel. We used this opportunity to add everything players asked for.

For example, something many players wanted is the ability to merge two geckos to combine their looks, since this would open the door to so many new possibilities, this is now possible and one of the main features of the sequel.

Many also didn't liked how the automation worked in the first game, it was missing control.

So i went for another approach, and instead of relying on employees, you can now build entire factories, with all the freedom you could ask for.

This is only a fracture of what changed and what's new. Here's a list we already posted in the GeckoShop 2 Steam Announcement:

  • New Inventory System, instead of only being able to hold one item at a time

  • Each box has now a set of cosmetics, allowing for way more variation.

  • Your collections are now cosmetics-based, some cosmetics and colors have lower chances.

  • This also allows merging cosmetics, by breeding a male and a female gecko.

  • GeckoShop 2 focuses a lot on automation, and factory building, but as an additional layer to the shopkeeping, you won't miss anything from the first game.

  • Automation is kept simple but deep, it has all a factory game needs, be ready to get creative.

  • Additionally to your shop, you now have a Lab, a Garden and your own Home where you can keep your favorite geckos.

  • You can now grow crops in your garden, to feed geckos and make them more valuable.

  • This time, the backbone of the game is very stable and modular, allowing for easy updating and the addition of new content for the future.

  • This time, the backbone of the game is very stable and modular, allowing for easy updating and the addition of new content for the future.

  • We optimized the game to the nail, so don't be afraid to keep hundreds if not thousands of geckos.

The feedback from playtesters was really positive, which makes us super excited to now finally show it to everyone.

Be aware, the game is still in a Beta phase, especially the Multiplayer Mode. If you encounter any issues, please let us know in the Discord, and we will reply and hotfix it immediately. We are working daily to make GeckoShop 2 the game you deserved.

Also: Owners of the first Geckoshop will receive a generous discount on Geckoshop 2. Me and the community looked through the options for how to handle things fairly, and this felt like the best way to do it.

You can try the demo now, and if you want to support the game, wishlisting it helps a lot!

Thanks for all the support, we love out community so much and couldn't be happier!

See you in Geckoshop 2 :)

Source

Steam News / 6 June 2026

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