Full notes
Full GearStorm - Armored Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Maps
- Gameplay
GearStorm - Armored Survival changes
Our new crash reporter has already enabled you, our community to report 3 crashes. We are jumping on these as top priorities and this release addresses all three!
We also added some story to the Campaign mode and adjusted some mission markers to make more sense for new players and tie elements of the story together better. Mission markers are labeled now in the HUD to further clarify where to go for what.
This release also has some changes to the balance of Survival, how spawners are marked on the maps, and what spawns in caves to make it more fun!
The full change log can be found below, as usual, if you enjoy GearStorm, tell your friends about it, show it on your stream (We always look for streamers and we'll plug their clips on our social media), share it on your social media, don't be shy to tag us! --------------------------------------------------------------
Adding Names to Quest and Squad Markers
Adding story content and adjusting quest markers in Campaign.
Added Key Info for Utilities, Fixed Issue where Spawners were displaying as Apatite on Minimap, Spider Spawners now spawn in Caves, Various Crash Fixes
Fixing keymap quest issues.
Source
Changelog.gg summarizes and formats this update. How we read updates.
