Update log
Full Gears of War: Reloaded update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Compatibility
- Performance
- Gameplay
- Balance
- Server
Rev up your Lancer, soldier. Gears of War: Reloaded launches globally next week on August 26th at 15:00 UTC. Pre-install, gather your squad and get up to speed on all the Launch Day improvements
These improvements are based on technical observations and community feedback from the Gears of War: Reloaded Multiplayer Beta. Thank you to everyone that participated and shared feedback.
General Stability Improvements
Cross-platform improvements
You can now clearly see what platform other players are on via platform icon.
Linked accounts are easier to spot, so you’ll know who you can add as cross-platform friends.
Easier to invite players to your squad/game no matter what platform they’re on.
Gnasher Improvements
Tighter spread, improved damage and hit registration
Active Reload damage is now fixed (instead of variable) across all weapons
Matchmaking improvements
More dedicated servers & scaled up online services
Cross-platform “Squads” Matchmaking Improvements
PC Improvements
Added 240 fps framerate settings option
Added Push-to-talk voice-chat support
Improved Ultrawide monitor support
Increased Mouse Sensitivity Control
Optimizations for improved gameplay smoothness
ROG Xbox Ally & ROG Xbox Ally X Optimized
Steam Deck Handheld Verified
Source
