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Steam News20 April 20251y ago

Demo Patch 0.25.04.20.09 Notes

First off, Thank you all for playing the game! This is the first of two patches that are hitting the demo before May 2nd.

In this update7

Full notes

Full GearGrit update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition7 changes1 removal
  • Performance
  • Fixes
  • Events
  • Gameplay
  • Balance
changedFirst off, Thank you all for playing the game! This is the first of two patches that are hitting the demo before May 2nd. (Our Kickstarter Launch date) • Gameplay Focus (This Patch) • Performance (Next Patch)
fixedSteamDeck:Was not correctly "latching" onto the main menu. This should be fixed
changedEnvironment:The beach challenge has been slightly altered due to the Movement rework (noted below)
changedMovement:The entire movement kit has been revamped to address the "Floaty" feedback I would list every change, but please refer to this meme image I've attached to the post
changedCombat:Combat has also been reworked, Armor is now working consistently with enemies again
changedCombat:Damage values remain the same.

GearGrit changes

changedFirst off, Thank you all for playing the game! This is the first of two patches that are hitting the demo before May 2nd. (Our Kickstarter Launch date) • Gameplay Focus (This Patch) • Performance (Next Patch)
fixedWas not correctly "latching" onto the main menu. This should be fixed
changedThe beach challenge has been slightly altered due to the Movement rework (noted below)
changedThe entire movement kit has been revamped to address the "Floaty" feedback I would list every change, but please refer to this meme image I've attached to the post
changedCombat has also been reworked, Armor is now working consistently with enemies again

First off, Thank you all for playing the game! This is the first of two patches that are hitting the demo before May 2nd. (Our Kickstarter Launch date) • Gameplay Focus (This Patch) • Performance (Next Patch)

Patch Notes

SteamDeck:

Was not correctly "latching" onto the main menu. This should be fixed

Environment:

  • Some early areas in the Weapons Factory have been altered

  • The beach challenge has been slightly altered due to the Movement rework (noted below)

Movement:

The entire movement kit has been revamped to address the "Floaty" feedback I would list every change, but please refer to this meme image I've attached to the post

Combat:

  • Combat has also been reworked, Armor is now working consistently with enemies again

  • Combo-Strings are now using a "State Machine" which makes them feel more intentional and less spammy.

  • Damage values remain the same.

  • Tansy's Gauntlet weapons will now properly aim toward your Soft-Lock target instantly (no more shooting nothing)

  • UpperCut was given armor break (green) if used on the 3rd punch of your combo

Camera:

  • New camera that doesn't snap onto every pebble on the ground anymore (thank god)

Bugs/Misc:

  • Switches can be flipped with additional attacks: Spin Attack, Upper-Cut, Down-Cutter

  • Idle animation no longer plays while visiting Penny's Shop

Source

Steam News / 20 April 2025

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