HomeGamesUpdatesPricingMethodology
Steam News24 November 20178y ago

1 Week In - Fixes and Performance Improvements

Hello! It's been roughly one week since Gearend launched! I've been working away, resolving all of the various bugs that have been reported to me, and attempting to improve performance.

Full notes

Full Gearend update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello! It's been roughly one week since Gearend launched! I've been working away, resolving all of the various bugs that have been reported to me, and attempting to improve performance. So far, I've made some minor performance improvements and fixed the major bugs, which is cool. The last update I just pushed (v1.05) should have fixed: + The issue with the game crashing when rebinding controllers under certain circumstances + The issue with not being able to load the game after completion to continue exploration (minor spoilers in this link!) This same update also added delta timing to Gearend's game engine. This means that if your computer can't keep up a solid 60 FPS, the game will shift its method of updating to keep the game running at full speed, enabling you to still enjoy the game without issues despite the low visual framerate. The down-side is that it seems to be a bit stuttery, so I'm only enabling it if your computer can't maintain a consistent frame-rate of 60 FPS. If you get any occasional hitches from this update forward, this will probably be the reason why. Let me know how it goes, and how often it comes up - I can always tweak and improve things, for sure. Thanks for your patience, and I hope to see more people enjoying Gearend.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedHello! It's been roughly one week since Gearend launched! I've been working away, resolving all of the various bugs that have been reported to me, and attempting to improve performance. So far, I've made some minor performance improvements and fixed the major bugs, which is cool. The last update I just pushed (v1.05) should have fixed: + The issue with the game crashing when rebinding controllers under certain circumstances + The issue with not being able to load the game after completion to continue exploration (minor spoilers in this link!) This same update also added delta timing to Gearend's game engine. This means that if your computer can't keep up a solid 60 FPS, the game will shift its method of updating to keep the game running at full speed, enabling you to still enjoy the game without issues despite the low visual framerate. The down-side is that it seems to be a bit stuttery, so I'm only enabling it if your computer can't maintain a consistent frame-rate of 60 FPS. If you get any occasional hitches from this update forward, this will probably be the reason why. Let me know how it goes, and how often it comes up - I can always tweak and improve things, for sure. Thanks for your patience, and I hope to see more people enjoying Gearend.

Source

Steam News / 24 November 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.