HomeGamesUpdatesPricingMethodology
Steam News18 May 201610y ago

Update 1.0.17

A lot of community provided tweaks of tank parts. - A lot of CPU and memory usage optimizations. Reduced memory usage by atleast 25%. - Improved ocean reflections, only in high quality mode.

Full notes

Full Gear Up update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedA lot of community provided tweaks of tank parts. - A lot of CPU and memory usage optimizations. Reduced memory usage by atleast 25%. - Improved ocean reflections, only in high quality mode. - Improved specular lighting. - Fixed cool-down indicator of desecrator. - Special track and wheel spin effect on tarmac. - Scripting bugs fixed. - Reworked gbuffer layout for improved visual fidelity. - Improved loading time of UI resources. - Fixed potential crash bug with UI glyph rendering running out of memory. - Improved triangulation of UI shapes. - Improved usage of dynamic textures in UI. - Fixed some placed where players could get stuck on ConSite.

Gear Up changes

fixedA lot of community provided tweaks of tank parts. - A lot of CPU and memory usage optimizations. Reduced memory usage by atleast 25%. - Improved ocean reflections, only in high quality mode. - Improved specular lighting. - Fixed cool-down indicator of desecrator. - Special track and wheel spin effect on tarmac. - Scripting bugs fixed. - Reworked gbuffer layout for improved visual fidelity. - Improved loading time of UI resources. - Fixed potential crash bug with UI glyph rendering running out of memory. - Improved triangulation of UI shapes. - Improved usage of dynamic textures in UI. - Fixed some placed where players could get stuck on ConSite.
  • A lot of community provided tweaks of tank parts. - A lot of CPU and memory usage optimizations. Reduced memory usage by atleast 25%. - Improved ocean reflections, only in high quality mode. - Improved specular lighting. - Fixed cool-down indicator of desecrator. - Special track and wheel spin effect on tarmac. - Scripting bugs fixed. - Reworked gbuffer layout for improved visual fidelity. - Improved loading time of UI resources. - Fixed potential crash bug with UI glyph rendering running out of memory. - Improved triangulation of UI shapes. - Improved usage of dynamic textures in UI. - Fixed some placed where players could get stuck on ConSite.

Source

Steam News / 18 May 2016

Open original post

Changelog.gg summarizes and formats this update. How we read updates.