What changed
1 fix0 additions0 changes0 removals
fixedNEW New part Health Generator. Added achievement Savior. FIXES Fixed a lot of issues with gameplay connect and spawn. Ensure two-way route is available in P2P topology before node is established. Fix armour bug. Fixed "invisible" flamethrower bug. Fix gamepad for turret bug. TWEAKS Randomizing front end scene between Lava-land and Hangar, only for premium. Minor UI tweaks. Nerfed vintage laser and harpon. Bumped saw and auto-missile. Increase the other teams score for pointless death. Lower the hungry for victory in conquest to 10 towers. Change sensitivity for gamepad movement.
Gear Up changes
fixedNEW New part Health Generator. Added achievement Savior. FIXES Fixed a lot of issues with gameplay connect and spawn. Ensure two-way route is available in P2P topology before node is established. Fix armour bug. Fixed "invisible" flamethrower bug. Fix gamepad for turret bug. TWEAKS Randomizing front end scene between Lava-land and Hangar, only for premium. Minor UI tweaks. Nerfed vintage laser and harpon. Bumped saw and auto-missile. Increase the other teams score for pointless death. Lower the hungry for victory in conquest to 10 towers. Change sensitivity for gamepad movement.
NEW New part Health Generator. Added achievement Savior. FIXES Fixed a lot of issues with gameplay connect and spawn. Ensure two-way route is available in P2P topology before node is established. Fix armour bug. Fixed "invisible" flamethrower bug. Fix gamepad for turret bug. TWEAKS Randomizing front end scene between Lava-land and Hangar, only for premium. Minor UI tweaks. Nerfed vintage laser and harpon. Bumped saw and auto-missile. Increase the other teams score for pointless death. Lower the hungry for victory in conquest to 10 towers. Change sensitivity for gamepad movement.