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Steam News28 April 201511y ago

Update 1.0.10

New -"Tag" game mode added. -Support for Chinese, Czech and Polish languages. Fixed -More work to prevent cheating.

Full notes

Full Gear Up update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedNew -"Tag" game mode added. -Support for Chinese, Czech and Polish languages. Fixed -More work to prevent cheating. -OSX input fixes, now using plain Cocoa events for mouse and keyboard thus should be much more supported. -OSX chat fixed. -Using manual upscaling on OSX, no longer change physical resolution. -Lots of more work on network and P2P topology. -Fixed front-end terrain with OpenGL. -Crash fix for texture quality changes. Tweaks -Prevent message box when leaving SP and Replayer. -Prevent interaction with other than message box in UI. -Updated Swedish and Russian translations. -Widen name tags in game UI. Made name tags have the "real" team color in tag mode. -Performance optimizations for OpenGL renderer. -Re-enabled collision manifold callbacks from physics. -Added "intense" sound layer to SP when running out of time. -Localize replayer. -Lots of script refactorisations. -Optimized point emitter shader fragment.

Gear Up changes

fixedNew -"Tag" game mode added. -Support for Chinese, Czech and Polish languages. Fixed -More work to prevent cheating. -OSX input fixes, now using plain Cocoa events for mouse and keyboard thus should be much more supported. -OSX chat fixed. -Using manual upscaling on OSX, no longer change physical resolution. -Lots of more work on network and P2P topology. -Fixed front-end terrain with OpenGL. -Crash fix for texture quality changes. Tweaks -Prevent message box when leaving SP and Replayer. -Prevent interaction with other than message box in UI. -Updated Swedish and Russian translations. -Widen name tags in game UI. Made name tags have the "real" team color in tag mode. -Performance optimizations for OpenGL renderer. -Re-enabled collision manifold callbacks from physics. -Added "intense" sound layer to SP when running out of time. -Localize replayer. -Lots of script refactorisations. -Optimized point emitter shader fragment.

New -"Tag" game mode added. -Support for Chinese, Czech and Polish languages. Fixed -More work to prevent cheating. -OSX input fixes, now using plain Cocoa events for mouse and keyboard thus should be much more supported. -OSX chat fixed. -Using manual upscaling on OSX, no longer change physical resolution. -Lots of more work on network and P2P topology. -Fixed front-end terrain with OpenGL. -Crash fix for texture quality changes. Tweaks -Prevent message box when leaving SP and Replayer. -Prevent interaction with other than message box in UI. -Updated Swedish and Russian translations. -Widen name tags in game UI. Made name tags have the "real" team color in tag mode. -Performance optimizations for OpenGL renderer. -Re-enabled collision manifold callbacks from physics. -Added "intense" sound layer to SP when running out of time. -Localize replayer. -Lots of script refactorisations. -Optimized point emitter shader fragment.

Source

Steam News / 28 April 2015

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