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Steam News24 February 201511y ago

We plan to add a Shield and need your feedback.

Dear Gear Up community, We’re constantly thinking about cool, new parts to add to the Gear Up part roster. Right now we’re prototyping a deployable shield, and we’d like to hear what you think about it.

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addedDear Gear Up community, We’re constantly thinking about cool, new parts to add to the Gear Up part roster. Right now we’re prototyping a deployable shield, and we’d like to hear what you think about it. Our idea: The shield attaches to a support socket. By default the shield is inactive and offers no protection (lower right corner picture). By pressing LMB RMB the shield activates and deploys a semi-sphere around that side of the tank. The shield lasts for a number of seconds before it collapses. After a cooldown the player can activate the shield again. The shield could also have a set number of armor points. Once they’re depleted the shield collapses as well. We’re also considering disabling weapons while the shield is active. Now it’s your turn. Are we on the right track? How can we make it more interesting? Are there any foreseeable consequences that we’re missing? Do they look totally lame? Please head over to the Gear Up discussions and let us know your thoughts. Best regards, Gear Up devs EDIT: We first wrote LMB in the text - but it should've been RMB (as with the other support parts).

Gear Up changes

addedDear Gear Up community, We’re constantly thinking about cool, new parts to add to the Gear Up part roster. Right now we’re prototyping a deployable shield, and we’d like to hear what you think about it. Our idea: The shield attaches to a support socket. By default the shield is inactive and offers no protection (lower right corner picture). By pressing LMB RMB the shield activates and deploys a semi-sphere around that side of the tank. The shield lasts for a number of seconds before it collapses. After a cooldown the player can activate the shield again. The shield could also have a set number of armor points. Once they’re depleted the shield collapses as well. We’re also considering disabling weapons while the shield is active. Now it’s your turn. Are we on the right track? How can we make it more interesting? Are there any foreseeable consequences that we’re missing? Do they look totally lame? Please head over to the Gear Up discussions and let us know your thoughts. Best regards, Gear Up devs EDIT: We first wrote LMB in the text - but it should've been RMB (as with the other support parts).

Dear Gear Up community, We’re constantly thinking about cool, new parts to add to the Gear Up part roster. Right now we’re prototyping a deployable shield, and we’d like to hear what you think about it.

Our idea

The shield attaches to a support socket. By default the shield is inactive and offers no protection (lower right corner picture). By pressing LMB RMB the shield activates and deploys a semi-sphere around that side of the tank. The shield lasts for a number of seconds before it collapses. After a cooldown the player can activate the shield again. The shield could also have a set number of armor points. Once they’re depleted the shield collapses as well. We’re also considering disabling weapons while the shield is active. Now it’s your turn. Are we on the right track? How can we make it more interesting? Are there any foreseeable consequences that we’re missing? Do they look totally lame? Please head over to the Gear Up discussions and let us know your thoughts.

Best regards, Gear Up devs EDIT

We first wrote LMB in the text - but it should've been RMB (as with the other support parts).

Source

Steam News / 24 February 2015

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