Full notes
Full Gear Up update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Workshop
- UI and audio
- Fixes
Gear Up changes
Changed sell prices from 2 to 1 for Antigravity, Armor Hardener, Support Wheels and Slimeball.
Changed order of some flags and decorations.
Localization: Rewrote english and swedish descriptions for Double Round turret, Double Basic turret, Twin hull and Hammer hull so it's more clear that two main weapons can't be fired at the same time.
Localization: Shortened names for Tesla Generator, Plasma Blaster, Vintage Laser and Lawn Mower Blades to avoid the names being so ugly truncated in the shop.
Fixed so Lobby list panel doesn't rewind to first entry after each query finishes.
Sorting lobbies with greater number of total slots first.
Fixed in-game friend invite panel.
Fixed Flash atlas texture sampling. UI now use a lot less individual textures in runtime which improve rendering performance due to less state changes.
Changed the reset entire profile text. Fixed some typos.
Added two support sockets to the Scout turret description.
New UI hit indicator when player hits an enemy; show amount of damage caused on enemy.
Steam bug work-around if process is launched using incorrect working directory.
Fixed offset error of aiming crosshair in TDM UI.
Fixed incorrect ricochet of static but kinematic bodies.
Disabled "Early adopter" achievement.
Changed Scout turret Armor to 15 and rotation speed to 3.
Quick navigation bar added to tank customization UI.
Source
Changelog.gg summarizes and formats this update. How we read updates.
