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Steam News23 January 201511y ago

Update 0.116

- Added Swedish localization. (Mail support@doctorentertainment.com if you want to help with other translations) - Fixed some minor reliability issues with shader graph optimization steps.

Full notes

Full Gear Up update

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What changed

0 fixes1 addition0 changes0 removals
  • Performance
addedAdded Swedish localization. (Mail support@doctorentertainment.com if you want to help with other translations) - Fixed some minor reliability issues with shader graph optimization steps. - Added an accessory socket to the default turret - Made crosshair a bit less transparent - Implemented "Repeat" node in GLSL emitter. - Memory issues resolved which was reported by valgrind, some which could have caused weird issues. - Removed explicit update calls for tanks when created. - Fixed bug with AlignedVector container and natural alignment of value type on GCC. - Improved some with mesh particles. - Replaced some vegetation meshes on Hillsides - Showing ping and spread in lobby lists. - Fixed Linux in-game crash. (Only 64-bit Linux is supported.)

Gear Up changes

addedAdded Swedish localization. (Mail support@doctorentertainment.com if you want to help with other translations) - Fixed some minor reliability issues with shader graph optimization steps. - Added an accessory socket to the default turret - Made crosshair a bit less transparent - Implemented "Repeat" node in GLSL emitter. - Memory issues resolved which was reported by valgrind, some which could have caused weird issues. - Removed explicit update calls for tanks when created. - Fixed bug with AlignedVector container and natural alignment of value type on GCC. - Improved some with mesh particles. - Replaced some vegetation meshes on Hillsides - Showing ping and spread in lobby lists. - Fixed Linux in-game crash. (Only 64-bit Linux is supported.)

- Added Swedish localization. (Mail support@doctorentertainment.com if you want to help with other translations) - Fixed some minor reliability issues with shader graph optimization steps. - Added an accessory socket to the default turret - Made crosshair a bit less transparent - Implemented "Repeat" node in GLSL emitter. - Memory issues resolved which was reported by valgrind, some which could have caused weird issues. - Removed explicit update calls for tanks when created. - Fixed bug with AlignedVector container and natural alignment of value type on GCC. - Improved some with mesh particles. - Replaced some vegetation meshes on Hillsides - Showing ping and spread in lobby lists. - Fixed Linux in-game crash. (Only 64-bit Linux is supported.)

Source

Steam News / 23 January 2015

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