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Steam News23 April 201412y ago

What's new in 0.109 D - update fix

- Enlarged conquest capture radius to 35u (from 30u). - Changed size of capture perimeter to match. - Updated minimaps with more clearly marked water areas. - Only award Played alpha achievement to premium players.

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What changed

0 fixes1 addition0 changes0 removals
  • Compatibility
addedEnlarged conquest capture radius to 35u (from 30u). - Changed size of capture perimeter to match. - Updated minimaps with more clearly marked water areas. - Only award Played alpha achievement to premium players. - Remove unimplemented achievements. - Cannon Heavy changes: Damage 65 (55), ammo 12 (10), Splash 10 (5). - Gatling Gun, Minigun Basic and Machinegun Eat Lead changes: Ammo 200 (500). - Winged Missile changes: Ammo 6 (4), Splash 12 (6). - Plasma Blaster Basic change: Ammo 100 (200). - Proton Cannon changes: Firerate 1.25 (1.5), Damage 35 (40), Ammo 30 (40), Splash 3 (5). - Repair Cannon change: Ammo 50 (1000). - Revolver change: Splash 4 (10). - Tesla Bouncer change: Ammo 15 (10). - Sniper Basic change: Ammo 8 (4). - Sniper Desecrator change: Ammo 6 (4). - Autolaser Aux change: Ammo 200 (1000). - Minigun Aux change: Ammo 250 (1000). - Repair Gun Aux change: Ammo 50 (100). - Spear Aux change: Ammo 25 (50), Damage 13 (10). - Laserbeam Aux change: Ammo 25 (20), Damage 10 (5). - Implemented simple error message dialog to front end UI. - Added blue plastic barrel. - Renamed ”Customize Tank” to ”Build Vehicle”. - Conquest perimeter sphere. - Team Deathmatch scoreboard spelling fix. - Added leaderboard for Conquest wins. - Added achievements for TDM Solid Teamwork and Conquest Domination. - Added stat for conquest tower captures. - Added conquest Massive Attack achievement. - Added moving clouds to some skies. - Adjusted alpha fade of name-tags. - Weapons are marked red when ammo has run out. - New design for the windmill. - Light tweaks for Atoll map.

Gear Up changes

  • Deathmatchmode
addedEnlarged conquest capture radius to 35u (from 30u). - Changed size of capture perimeter to match. - Updated minimaps with more clearly marked water areas. - Only award Played alpha achievement to premium players. - Remove unimplemented achievements. - Cannon Heavy changes: Damage 65 (55), ammo 12 (10), Splash 10 (5). - Gatling Gun, Minigun Basic and Machinegun Eat Lead changes: Ammo 200 (500). - Winged Missile changes: Ammo 6 (4), Splash 12 (6). - Plasma Blaster Basic change: Ammo 100 (200). - Proton Cannon changes: Firerate 1.25 (1.5), Damage 35 (40), Ammo 30 (40), Splash 3 (5). - Repair Cannon change: Ammo 50 (1000). - Revolver change: Splash 4 (10). - Tesla Bouncer change: Ammo 15 (10). - Sniper Basic change: Ammo 8 (4). - Sniper Desecrator change: Ammo 6 (4). - Autolaser Aux change: Ammo 200 (1000). - Minigun Aux change: Ammo 250 (1000). - Repair Gun Aux change: Ammo 50 (100). - Spear Aux change: Ammo 25 (50), Damage 13 (10). - Laserbeam Aux change: Ammo 25 (20), Damage 10 (5). - Implemented simple error message dialog to front end UI. - Added blue plastic barrel. - Renamed ”Customize Tank” to ”Build Vehicle”. - Conquest perimeter sphere. - Team Deathmatch scoreboard spelling fix. - Added leaderboard for Conquest wins. - Added achievements for TDM Solid Teamwork and Conquest Domination. - Added stat for conquest tower captures. - Added conquest Massive Attack achievement. - Added moving clouds to some skies. - Adjusted alpha fade of name-tags. - Weapons are marked red when ammo has run out. - New design for the windmill. - Light tweaks for Atoll map.

- Enlarged conquest capture radius to 35u (from 30u). - Changed size of capture perimeter to match. - Updated minimaps with more clearly marked water areas. - Only award Played alpha achievement to premium players. - Remove unimplemented achievements. - Cannon Heavy changes: Damage 65 (55), ammo 12 (10), Splash 10 (5). - Gatling Gun, Minigun Basic and Machinegun Eat Lead changes: Ammo 200 (500). - Winged Missile changes: Ammo 6 (4), Splash 12 (6). - Plasma Blaster Basic change: Ammo 100 (200). - Proton Cannon changes: Firerate 1.25 (1.5), Damage 35 (40), Ammo 30 (40), Splash 3 (5). - Repair Cannon change: Ammo 50 (1000). - Revolver change: Splash 4 (10). - Tesla Bouncer change: Ammo 15 (10). - Sniper Basic change: Ammo 8 (4). - Sniper Desecrator change: Ammo 6 (4). - Autolaser Aux change: Ammo 200 (1000). - Minigun Aux change: Ammo 250 (1000). - Repair Gun Aux change: Ammo 50 (100). - Spear Aux change: Ammo 25 (50), Damage 13 (10). - Laserbeam Aux change: Ammo 25 (20), Damage 10 (5). - Implemented simple error message dialog to front end UI. - Added blue plastic barrel. - Renamed ”Customize Tank” to ”Build Vehicle”. - Conquest perimeter sphere. - Team Deathmatch scoreboard spelling fix. - Added leaderboard for Conquest wins. - Added achievements for TDM Solid Teamwork and Conquest Domination. - Added stat for conquest tower captures. - Added conquest Massive Attack achievement. - Added moving clouds to some skies. - Adjusted alpha fade of name-tags. - Weapons are marked red when ammo has run out. - New design for the windmill. - Light tweaks for Atoll map.

Source

Steam News / 23 April 2014

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