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Steam News14 April 201412y ago

What's new in 0.109 B - update fix

This update contain some fixes for the original 0.109 update found here . - Fixed ”friends in lobby” - now not all members of the lobby is your friend. - Fixed ping-indicator in in-game flash. - Fixes to echo filter.

Full notes

Full Gear Up update

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What changed

1 fix0 additions0 changes0 removals
  • Compatibility
fixedThis update contain some fixes for the original 0.109 update found here . - Fixed ”friends in lobby” - now not all members of the lobby is your friend. - Fixed ping-indicator in in-game flash. - Fixes to echo filter. - Fixes to wheels. - Fixed memory leak in customizer UI. - Reduced draw calls by changing settings for a lot of meshes. - Lowered max ammo for Proton Cannon, Tesla Generator and Machinegun Eat Lead. - Fixed problem with accessories trailing behind ghosts. - Minor tweaks to prediction constants. - Changed replicator time synchronization. - Added a ”disconnected” message if a peer leaves game without saying goodbye. - Reduced Basic Laser Cannon damage to 8. - Set Submarine body armor to 80, Elephant body to 70 and Miningtruck body to 65. - Set Beetle Propulsion armor to 50, Spider to 35 and Flea to 20. - Fixed bug with ping/pong messages – leading to inaccurate latencies displayed. - Added peer latencies for each player in lobby. - Rewrote bot move instructions. - Fixed speed up issues when running without vblank. - More work on getting simulation better on really poor internet connections. - Some work on meshes and textures.

Gear Up changes

fixedThis update contain some fixes for the original 0.109 update found here . - Fixed ”friends in lobby” - now not all members of the lobby is your friend. - Fixed ping-indicator in in-game flash. - Fixes to echo filter. - Fixes to wheels. - Fixed memory leak in customizer UI. - Reduced draw calls by changing settings for a lot of meshes. - Lowered max ammo for Proton Cannon, Tesla Generator and Machinegun Eat Lead. - Fixed problem with accessories trailing behind ghosts. - Minor tweaks to prediction constants. - Changed replicator time synchronization. - Added a ”disconnected” message if a peer leaves game without saying goodbye. - Reduced Basic Laser Cannon damage to 8. - Set Submarine body armor to 80, Elephant body to 70 and Miningtruck body to 65. - Set Beetle Propulsion armor to 50, Spider to 35 and Flea to 20. - Fixed bug with ping/pong messages – leading to inaccurate latencies displayed. - Added peer latencies for each player in lobby. - Rewrote bot move instructions. - Fixed speed up issues when running without vblank. - More work on getting simulation better on really poor internet connections. - Some work on meshes and textures.

This update contain some fixes for the original 0.109 update found here . - Fixed ”friends in lobby” - now not all members of the lobby is your friend. - Fixed ping-indicator in in-game flash. - Fixes to echo filter. - Fixes to wheels. - Fixed memory leak in customizer UI. - Reduced draw calls by changing settings for a lot of meshes. - Lowered max ammo for Proton Cannon, Tesla Generator and Machinegun Eat Lead. - Fixed problem with accessories trailing behind ghosts. - Minor tweaks to prediction constants. - Changed replicator time synchronization. - Added a ”disconnected” message if a peer leaves game without saying goodbye. - Reduced Basic Laser Cannon damage to 8. - Set Submarine body armor to 80, Elephant body to 70 and Miningtruck body to 65. - Set Beetle Propulsion armor to 50, Spider to 35 and Flea to 20. - Fixed bug with ping/pong messages – leading to inaccurate latencies displayed. - Added peer latencies for each player in lobby. - Rewrote bot move instructions. - Fixed speed up issues when running without vblank. - More work on getting simulation better on really poor internet connections. - Some work on meshes and textures.

Source

Steam News / 14 April 2014

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