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Steam News6 August 201312y ago

What's new in 0.99

- First release with Mac support. - Network changes to hopefully prevent the bug where some players became invisible. - Cannonballs should no longer get stuck in the ground.

Full notes

Full Gear Up update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedFirst release with Mac support. - Network changes to hopefully prevent the bug where some players became invisible. - Cannonballs should no longer get stuck in the ground. - Repair weapons should work as expected with friendly fire on and off. - Kill limit should work in Team Deathmatch. - New weapon: Tesla Bouncer. - New auxiliary: Laserbeam. - Remade some old meshes and a lot of texture updates. - Some explosion effects changed. - Added support for explosions to emit debris. - Vintage Jets animation responds to movement input. - Quad tracks: Basic, Heavy and Vintage do not hover above ground any longer. - Log file contains chat messages. - Some changes to the outer terrains of CaveDocks and ConSite. - Fixed invisible waste container on CaveDocks. - Reduced bot fire rate. - Fixed normal map bug. - New Plasma Blaster hit decal. - Removed Conquest capture towers from Deathmatch, Team Deathmatch and Singleplayer. - Fixed the hole in the bottom of the Arena map. - Added avatar images and operating system identifier to the lobby. - Reduced damage for Revolver from 70 to 50dps. - Improved aiming when in a slope or upside-down - A lot of code changes that you will never see, but makes stuff better...

Gear Up changes

  • Deathmatchmode
fixedFirst release with Mac support. - Network changes to hopefully prevent the bug where some players became invisible. - Cannonballs should no longer get stuck in the ground. - Repair weapons should work as expected with friendly fire on and off. - Kill limit should work in Team Deathmatch. - New weapon: Tesla Bouncer. - New auxiliary: Laserbeam. - Remade some old meshes and a lot of texture updates. - Some explosion effects changed. - Added support for explosions to emit debris. - Vintage Jets animation responds to movement input. - Quad tracks: Basic, Heavy and Vintage do not hover above ground any longer. - Log file contains chat messages. - Some changes to the outer terrains of CaveDocks and ConSite. - Fixed invisible waste container on CaveDocks. - Reduced bot fire rate. - Fixed normal map bug. - New Plasma Blaster hit decal. - Removed Conquest capture towers from Deathmatch, Team Deathmatch and Singleplayer. - Fixed the hole in the bottom of the Arena map. - Added avatar images and operating system identifier to the lobby. - Reduced damage for Revolver from 70 to 50dps. - Improved aiming when in a slope or upside-down - A lot of code changes that you will never see, but makes stuff better...

- First release with Mac support. - Network changes to hopefully prevent the bug where some players became invisible. - Cannonballs should no longer get stuck in the ground. - Repair weapons should work as expected with friendly fire on and off. - Kill limit should work in Team Deathmatch. - New weapon: Tesla Bouncer. - New auxiliary: Laserbeam. - Remade some old meshes and a lot of texture updates. - Some explosion effects changed. - Added support for explosions to emit debris. - Vintage Jets animation responds to movement input. - Quad tracks: Basic, Heavy and Vintage do not hover above ground any longer. - Log file contains chat messages. - Some changes to the outer terrains of CaveDocks and ConSite. - Fixed invisible waste container on CaveDocks. - Reduced bot fire rate. - Fixed normal map bug. - New Plasma Blaster hit decal. - Removed Conquest capture towers from Deathmatch, Team Deathmatch and Singleplayer. - Fixed the hole in the bottom of the Arena map. - Added avatar images and operating system identifier to the lobby. - Reduced damage for Revolver from 70 to 50dps. - Improved aiming when in a slope or upside-down - A lot of code changes that you will never see, but makes stuff better...

Source

Steam News / 6 August 2013

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