HomeGamesUpdatesPricingMethodology
Steam News26 June 201313y ago

What's new in 0.97

- Team colours are working again - they are now red and blue. - Fixed at least one bug where the player was stuck staring at the map from above. - Spiders should be a lot steadier to use.

Full notes

Full Gear Up update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedTeam colours are working again - they are now red and blue. - Fixed at least one bug where the player was stuck staring at the map from above. - Spiders should be a lot steadier to use. - Network update that should make the game faster in MP modes. - Name tags are colour coded in team based modes. - Name tags are hidden when the tank isn't in line of sight. - Name tags have text outlines to increase readability against some backgrounds. - Sniper weapons have less spread and leave trails. - Minimap shows dots for team mates at all times (not yet team coloured). - Glowing plants and rocks should now act as usual in night maps. - Bronze Cannon now shoots bouncing cannon balls. - Winged Missile accelerates. - Proximity Mine Launcher reaches farther. - New auxiliary weapon: Spear - New weapon: Grayhound - Added sound to Vuvuzela. - Updated the night scene of the Island map to match the day version. - Changed the night light in ConSite and Island maps to appear a bit brighter. - Added 16 new spawns and repositioned the old spawn locations for the Island map. - Edited Island map generator location to give place for the Conquest capture point. - Fixed Lieutenant rank typo. - Thumbnails added or updated for: Skyfire, Shark Fin, Windmill, Electronic Hover Device, Hover Turbines, Bronze Cannon, Winged Missile, Laser Cannon - Changed the tank destruction sound and graphics. - Lots of changes to sound effect for engines, effects and weapons. - Changes to textures and stats for some weapons. - Lots of other code changes - Hover Turbines was changed to premium only.

Gear Up changes

fixedTeam colours are working again - they are now red and blue. - Fixed at least one bug where the player was stuck staring at the map from above. - Spiders should be a lot steadier to use. - Network update that should make the game faster in MP modes. - Name tags are colour coded in team based modes. - Name tags are hidden when the tank isn't in line of sight. - Name tags have text outlines to increase readability against some backgrounds. - Sniper weapons have less spread and leave trails. - Minimap shows dots for team mates at all times (not yet team coloured). - Glowing plants and rocks should now act as usual in night maps. - Bronze Cannon now shoots bouncing cannon balls. - Winged Missile accelerates. - Proximity Mine Launcher reaches farther. - New auxiliary weapon: Spear - New weapon: Grayhound - Added sound to Vuvuzela. - Updated the night scene of the Island map to match the day version. - Changed the night light in ConSite and Island maps to appear a bit brighter. - Added 16 new spawns and repositioned the old spawn locations for the Island map. - Edited Island map generator location to give place for the Conquest capture point. - Fixed Lieutenant rank typo. - Thumbnails added or updated for: Skyfire, Shark Fin, Windmill, Electronic Hover Device, Hover Turbines, Bronze Cannon, Winged Missile, Laser Cannon - Changed the tank destruction sound and graphics. - Lots of changes to sound effect for engines, effects and weapons. - Changes to textures and stats for some weapons. - Lots of other code changes - Hover Turbines was changed to premium only.

- Team colours are working again - they are now red and blue. - Fixed at least one bug where the player was stuck staring at the map from above. - Spiders should be a lot steadier to use. - Network update that should make the game faster in MP modes. - Name tags are colour coded in team based modes. - Name tags are hidden when the tank isn't in line of sight. - Name tags have text outlines to increase readability against some backgrounds. - Sniper weapons have less spread and leave trails. - Minimap shows dots for team mates at all times (not yet team coloured). - Glowing plants and rocks should now act as usual in night maps. - Bronze Cannon now shoots bouncing cannon balls. - Winged Missile accelerates. - Proximity Mine Launcher reaches farther. - New auxiliary weapon: Spear - New weapon: Grayhound - Added sound to Vuvuzela. - Updated the night scene of the Island map to match the day version. - Changed the night light in ConSite and Island maps to appear a bit brighter. - Added 16 new spawns and repositioned the old spawn locations for the Island map. - Edited Island map generator location to give place for the Conquest capture point. - Fixed Lieutenant rank typo. - Thumbnails added or updated for: Skyfire, Shark Fin, Windmill, Electronic Hover Device, Hover Turbines, Bronze Cannon, Winged Missile, Laser Cannon - Changed the tank destruction sound and graphics. - Lots of changes to sound effect for engines, effects and weapons. - Changes to textures and stats for some weapons. - Lots of other code changes - Hover Turbines was changed to premium only.

Source

Steam News / 26 June 2013

Open original post

Changelog.gg summarizes and formats this update. How we read updates.