HomeGamesUpdatesPricingMethodology
Steam News12 June 201313y ago

What's new in 0.96

- Lots and lots of work on networking. - Hover air control. - Spider climbing re-implemented. - Added attack ranges for AI bots. - Able to rotate tank with mouse in frontend.

Full notes

Full Gear Up update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedLots and lots of work on networking. - Hover air control. - Spider climbing re-implemented. - Added attack ranges for AI bots. - Able to rotate tank with mouse in frontend. - Basic keyboard navigation in UI implemented. - Faster script loading. - Script bug fixes. - In-game hit indicator in UI. - Invite crash fixed. - Stealth now changes depending on speed. - Physics extrapolation fixes. - Major changes in dead reckoning. - Lots of gfx and level updates.

Gear Up changes

fixedLots and lots of work on networking. - Hover air control. - Spider climbing re-implemented. - Added attack ranges for AI bots. - Able to rotate tank with mouse in frontend. - Basic keyboard navigation in UI implemented. - Faster script loading. - Script bug fixes. - In-game hit indicator in UI. - Invite crash fixed. - Stealth now changes depending on speed. - Physics extrapolation fixes. - Major changes in dead reckoning. - Lots of gfx and level updates.

- Lots and lots of work on networking. - Hover air control. - Spider climbing re-implemented. - Added attack ranges for AI bots. - Able to rotate tank with mouse in frontend. - Basic keyboard navigation in UI implemented. - Faster script loading. - Script bug fixes. - In-game hit indicator in UI. - Invite crash fixed. - Stealth now changes depending on speed. - Physics extrapolation fixes. - Major changes in dead reckoning. - Lots of gfx and level updates.

Source

Steam News / 12 June 2013

Open original post

Changelog.gg summarizes and formats this update. How we read updates.