What changed
0 fixes1 addition0 changes0 removals
addedAdded single player tutorial "Shooting range". - Added single player "Bot Match". - Network replicator optimizations. - Path finding and simple AI behavior added. - Heavy tanks influence acceleration more. - Turrets have different rotation speeds. - Tweaked sounds for engines and nighttime ambience. - Health visible in tags. - Strafe added for spiders, ball and hoovers. Mapped to keys Q and E. - Tweaked speedjets. - Tweaked pickups. - Improved crash reporting. Logging C++ call stacks and LUA runtime errors. - Fixed crash during loading on some dual core AMD. - Rendering optimizations. - Lots of mesh and texture updates. - Begin on new underground level and arena levels. - Rebalancing armor and weapon damages. Download excel balance sheet here . - Vehicle live statistics updated. Available here . - UI changes. Removed Challenge, renamed Custom to Multi Player and added Single Player. - Added bouys for marking game area limits in water.
Gear Up changes
addedAdded single player tutorial "Shooting range". - Added single player "Bot Match". - Network replicator optimizations. - Path finding and simple AI behavior added. - Heavy tanks influence acceleration more. - Turrets have different rotation speeds. - Tweaked sounds for engines and nighttime ambience. - Health visible in tags. - Strafe added for spiders, ball and hoovers. Mapped to keys Q and E. - Tweaked speedjets. - Tweaked pickups. - Improved crash reporting. Logging C++ call stacks and LUA runtime errors. - Fixed crash during loading on some dual core AMD. - Rendering optimizations. - Lots of mesh and texture updates. - Begin on new underground level and arena levels. - Rebalancing armor and weapon damages. Download excel balance sheet here . - Vehicle live statistics updated. Available here . - UI changes. Removed Challenge, renamed Custom to Multi Player and added Single Player. - Added bouys for marking game area limits in water.
- Added single player tutorial "Shooting range". - Added single player "Bot Match". - Network replicator optimizations. - Path finding and simple AI behavior added. - Heavy tanks influence acceleration more. - Turrets have different rotation speeds. - Tweaked sounds for engines and nighttime ambience. - Health visible in tags. - Strafe added for spiders, ball and hoovers. Mapped to keys Q and E. - Tweaked speedjets. - Tweaked pickups. - Improved crash reporting. Logging C++ call stacks and LUA runtime errors. - Fixed crash during loading on some dual core AMD. - Rendering optimizations. - Lots of mesh and texture updates. - Begin on new underground level and arena levels. - Rebalancing armor and weapon damages. Download excel balance sheet here . - Vehicle live statistics updated. Available here . - UI changes. Removed Challenge, renamed Custom to Multi Player and added Single Player. - Added bouys for marking game area limits in water.