Full notes
Full Geamana Village update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Maps
- UI and audio
Geamana Village changes
A new demo version is live! We’ve addressed several issues and improved gameplay based on player feedback.
Key fixes and improvements:
Car physics balanced and improved, including braking and direction changes.
AC system now visually alerts players when windows fog up.
Players receive clearer guidance on where to go (map X prompts, car manual hints, in-car notebook guidance).
Steps and movement sounds adjusted for smoother navigation.
Death screen message updated for better immersion.
Bull no longer attacks players in the Old Man’s yard.
Radio UI updated and channels properly set.
Automatic saving added after scene taking some photos of the first house.
Special thanks to everyone who played and gave feedback: Discord: Zarnot, ItzMyhay, zerry, Daheion YouTube & Kick: Joshua Kanai, Josh4Red, hyghman, w2ge
Want to share your thoughts and get early updates? Join our Discord: https://discord.gg/hBf7t4hAGF
Source
Changelog.gg summarizes and formats this update. How we read updates.
