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Steam News1 October 20259mo ago

The state of the game.

Hey! We’ve been pretty radio silent this year, but we’re back now. We’ve updated the store page, added the official trailer, and are in the final stages of the game. Story is done; events are set up.

Full notes

Full Gaze of Dread update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey! We’ve been pretty radio silent this year, but we’re back now. We’ve updated the store page, added the official trailer, and are in the final stages of the game. Story is done; events are set up. We’re bug-fixing and polishing at the moment. So we have two exciting features that we’re working on that we have not implemented in our previous game.

What changed

0 fixes3 additions2 changes0 removals
  • Maps
  • Compatibility
  • UI and audio
  • Gameplay
addedHey! We’ve been pretty radio silent this year, but we’re back now. We’ve updated the store page, added the official trailer, and are in the final stages of the game. Story is done; events are set up. We’re bug-fixing and polishing at the moment. So we have two exciting features that we’re working on that we have not implemented in our previous game.
changedController support.
changedLocalization.
addedController support should be available on release, and we have an option to toggle which icons to show for those on Xbox or PlayStation controllers. It’s our first time implementing it, so please let us know if there are any issues with it or anything we could improve on. Localization is to be determined. We’re setting up the foundation for it, and the first language we’ll have available is Spanish. After that, we’ll determine, based on request or data, what languages we should work on adding next.
addedWe appreciate everyone who’s added the game to their wish list, and we hope you enjoy the game on release. We’re aiming for end of October ( I know. We're horrible with dates, but trust me. This time for sure lol )

Gaze of Dread changes

addedHey! We’ve been pretty radio silent this year, but we’re back now. We’ve updated the store page, added the official trailer, and are in the final stages of the game. Story is done; events are set up. We’re bug-fixing and polishing at the moment. So we have two exciting features that we’re working on that we have not implemented in our previous game.
changedController support.
changedLocalization.
addedController support should be available on release, and we have an option to toggle which icons to show for those on Xbox or PlayStation controllers. It’s our first time implementing it, so please let us know if there are any issues with it or anything we could improve on. Localization is to be determined. We’re setting up the foundation for it, and the first language we’ll have available is Spanish. After that, we’ll determine, based on request or data, what languages we should work on adding next.
addedWe appreciate everyone who’s added the game to their wish list, and we hope you enjoy the game on release. We’re aiming for end of October ( I know. We're horrible with dates, but trust me. This time for sure lol )
  • Controller support.

  • Localization.

Controller support should be available on release, and we have an option to toggle which icons to show for those on Xbox or PlayStation controllers. It’s our first time implementing it, so please let us know if there are any issues with it or anything we could improve on. Localization is to be determined. We’re setting up the foundation for it, and the first language we’ll have available is Spanish. After that, we’ll determine, based on request or data, what languages we should work on adding next.

We appreciate everyone who’s added the game to their wish list, and we hope you enjoy the game on release. We’re aiming for end of October (I know. We're horrible with dates, but trust me. This time for sure lol)

Source

Steam News / 1 October 2025

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