Full notes
Full Gatherings update
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What changed
- Gameplay
- Server
- Maps
Gatherings changes
New levels:
add a new level Shoot'n'Loot - Stonehold Citadel
add a new level Build - Spaceship Hangar
Features:
add a tutorial popup to explain the basic mecanics of the game
the zones in the loot levels are now switching regularly between players
improvement on the level selection when starting a new lobby, now you can not have two levels of the same category in a row
add notification on cook when you made a mistake on your tray
improvements on the readability of the player color
Fixes:
when a player is in a menu and the host starts the game, the menu is now closed automatically
when a player disconnect during a game, you can keep playing
when there is a tie at the end of a level, the players with the same score win points
random collision at the end of the track on TimeAttack
reduced the size of the FFA - Desert map following player feedback
several fixes on Obstacle - Oblivion following player feedback
Source
Changelog.gg summarizes and formats this update. How we read updates.
