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Steam News17 June 20251y ago

Ways of Survival

Two new classes Boulders Taming The unique 'Monolith' skill creates a piercing stone projectile that periodically releases stones at a random target.

In this update12

Full notes

Full Gate Guardian update

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What changed

0 fixes0 additions9 changes0 removals
  • Balance
  • Gameplay
changedFlesh Burning'Great Pain' skill provokes a fire explosion when taking damage and 'Blood Spatter' passive skill sets the ground beneath each fire explosion on fire.
changedCumulative effectSome abilities require a certain damage/healing threshold to activate. For example: 'Resonance' evolution causes a stone explosion for every 30 units of minion healing.
changedScaling up from healing and healthSome abilities allow you to enhance skills by increasing healing and also by increasing or decreasing the character's health. For example: 'Inspiration' upgrade gives +1% to minions' damage for every +1% increase in healing level.
changedAssigning propertiesSkills can give additional properties to the character and minions. For example: the passive skill 'Best Friend' gives the character an ability to respond with physical damage to damage received.
changedReducing enemy health'Remedy' evolution has the unique property of reducing the max HP of enemies when hit by a stone projectile.
changedDistance mattersSome abilities become more powerful or weaker depending on distance. For example: 'Voodoo' upgrade increases damage against targets more than 3 meters away.

Gate Guardian changes

changed'Great Pain' skill provokes a fire explosion when taking damage and 'Blood Spatter' passive skill sets the ground beneath each fire explosion on fire.
changedSome abilities require a certain damage/healing threshold to activate. For example: 'Resonance' evolution causes a stone explosion for every 30 units of minion healing.
changedSome abilities allow you to enhance skills by increasing healing and also by increasing or decreasing the character's health. For example: 'Inspiration' upgrade gives +1% to minions' damage for every +1% increase in healing level.
changedSkills can give additional properties to the character and minions. For example: the passive skill 'Best Friend' gives the character an ability to respond with physical damage to damage received.
changed'Remedy' evolution has the unique property of reducing the max HP of enemies when hit by a stone projectile.

Two new classes

Boulders Taming

The unique 'Monolith' skill creates a piercing stone projectile that periodically releases stones at a random target.

Flesh Burning

'Great Pain' skill provokes a fire explosion when taking damage and 'Blood Spatter' passive skill sets the ground beneath each fire explosion on fire.

New mechanics

Cumulative effect

Some abilities require a certain damage/healing threshold to activate. For example: 'Resonance' evolution causes a stone explosion for every 30 units of minion healing.

Scaling up from healing and health

Some abilities allow you to enhance skills by increasing healing and also by increasing or decreasing the character's health. For example: 'Inspiration' upgrade gives +1% to minions' damage for every +1% increase in healing level.

Assigning properties

Skills can give additional properties to the character and minions. For example: the passive skill 'Best Friend' gives the character an ability to respond with physical damage to damage received.

Reducing enemy health

'Remedy' evolution has the unique property of reducing the max HP of enemies when hit by a stone projectile.

Distance matters

Some abilities become more powerful or weaker depending on distance. For example: 'Voodoo' upgrade increases damage against targets more than 3 meters away.

Passive healing

Periodic self-healing that cannot be increased.

Lighting for passive skills

Active skills that are affected by passives are now highlighted with a yellow stroke.

New items

  • 6 active skills

  • 17 evolutions

  • 26 passive skills

  • 13 upgrades

Source

Steam News / 17 June 2025

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