Full notes
Full Gataela update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
- Maps
Gataela changes
We hope everyone is enjoying spring! Here’s what we’ve been up to over the past two months.
Ziacia
We finished adding all of the NPCs to Ziacia! Not only does this complete the city itself, but it also wraps up adding NPCs to all of the cities, towns, and other structures around the game! We will likely have more NPCs to add as we add side quests and other fun goodies, but for now it’s done! Here’s a few of them:
Kershuffle
As a quick recap – we made a mini-game for Gataela during Pirate Jam 16 named Kershuffle! In April Gamemaker posted a feature of the games made during Pirate Jam and we were included! We added some words about the development so please check it out!
Other Misc Things
We don’t really have anything visual to show yet but some other work done include:
Began creating and adding SFX for the remaining TTBattle Skills
Finished designing all of the in-game Kickstarter backer custom NPCs
Created some cutscene-specific sprites
Working on creating custom boss sprites
Began working on Kershuffle sprites to port into Gataela
What’s Next?
We’ll be a bit all over the place for the next few months as we try to get a variety of things complete. Roughly speaking we’ll be focusing on:
Finish adding all Kickstarter custom rewards
Continue & hopefully finish SFX for TTBattle Skills
Creating Kershuffle sprites for Gataela
Redoing the water shader and updating all of the maps with water on it
Other general polish & visual improvements
Have a great spring and start to summer! See you in July!
Source
Changelog.gg summarizes and formats this update. How we read updates.
