What changed
3 fixes0 additions2 changes0 removals
- Balance
- Gameplay
- Fixes
- Workshop
changedAct 3.19 - Reworked all difficulties... hopefully for the last time. Wave Count is now reduced to 3 on Normal and 4 on Sunset, but wave duration is slightly increased. Amount of spheres of the same color that can spawn in a row min and max decreased, and powerup criteria decreased
changedAdjusted end position of Darn Town Onslaught
fixedFixed bug regarding Wave Mode colors sometimes being a little messed up at the start of the next level but like for real this time
fixedFixed mistake where File Database 0 and File Database -1 had their music reversed
fixedFixed issue where the Steam Workshop was not properly set to public for level sharing... whoops...
Garenburg Penitence: The Riflebird changes
changedAct 3.19 - Reworked all difficulties... hopefully for the last time. Wave Count is now reduced to 3 on Normal and 4 on Sunset, but wave duration is slightly increased. Amount of spheres of the same color that can spawn in a row min and max decreased, and powerup criteria decreased
changedAdjusted end position of Darn Town Onslaught
fixedFixed bug regarding Wave Mode colors sometimes being a little messed up at the start of the next level but like for real this time
fixedFixed mistake where File Database 0 and File Database -1 had their music reversed
fixedFixed issue where the Steam Workshop was not properly set to public for level sharing... whoops...
Story Mode level balancing
Act 3.19 - Reworked all difficulties... hopefully for the last time. Wave Count is now reduced to 3 on Normal and 4 on Sunset, but wave duration is slightly increased. Amount of spheres of the same color that can spawn in a row min and max decreased, and powerup criteria decreased
Adjusted end position of Darn Town Onslaught
Fixed bug regarding Wave Mode colors sometimes being a little messed up at the start of the next level but like for real this time
Fixed mistake where File Database 0 and File Database -1 had their music reversed
Fixed issue where the Steam Workshop was not properly set to public for level sharing... whoops...