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Steam News12 May 20261mo ago

Weeding the Garden: I'm Pruning for Pure Pleasure! 🌿

Welcome back to the foliage! Hello everyone! After a month-long absence, I'm back to explain what I've been doing behind the scenes.

Full notes

Full Gardens of Lust and Desire update

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What changed

0 fixes0 additions0 changes1 removal
  • Gameplay
removedShowing the evolution of my code in Unreal Engine. In this video, I compare my old Blueprints (pure spaghetti with tons of if/else nodes) to what they look like now after refactoring. Showing a clear "before and after" in my games: how I removed the chaos and made the logic as short and simple as possible. Your garden is now glitch-free! [dynamiclink href="https://www.youtube.com/watch?v=4WT5dL29k3o"]

Gardens of Lust and Desire changes

removedShowing the evolution of my code in Unreal Engine. In this video, I compare my old Blueprints (pure spaghetti with tons of if/else nodes) to what they look like now after refactoring. Showing a clear "before and after" in my games: how I removed the chaos and made the logic as short and simple as possible. Your garden is now glitch-free! [dynamiclink href="https://www.youtube.com/watch?v=4WT5dL29k3o"]

Welcome back to the foliage! Hello everyone! After a month-long absence, I'm back to explain what I've been doing behind the scenes. I've been busy with coding and programming, analyzing my source code to fix the glitches you've reported. Your help in identifying these issues is greatly appreciated, and it's all part of the game dev process as I continue to how to make games better for everyone.

Showing the evolution of my code in Unreal Engine. In this video, I compare my old Blueprints (pure spaghetti with tons of if/else nodes) to what they look like now after refactoring. Showing a clear "before and after" in my games: how I removed the chaos and made the logic as short and simple as possible. Your garden is now glitch-free! [dynamiclink href="https://www.youtube.com/watch?v=4WT5dL29k3o"]

Source

Steam News / 12 May 2026

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