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Steam News23 May 20242y ago

Gardener Devlog (Archives) #3: The Shader-Scan Optimization

With the first realistic trees comes the first struggle with performance. As the first optimisations are made to the Gardener engine, an innovative solution to player-plant interaction is implemented: Shader-Scan, a sha

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Full Gardener Plant Creator update

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What changed

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  • Performance
changedWith the first realistic trees comes the first struggle with performance. As the first optimisations are made to the Gardener engine, an innovative solution to player-plant interaction is implemented: Shader-Scan, a shader-based collision engine that avoids using CPU-intensive physics simulation for each of the thousands of plant nodes.

Gardener Plant Creator changes

changedWith the first realistic trees comes the first struggle with performance. As the first optimisations are made to the Gardener engine, an innovative solution to player-plant interaction is implemented: Shader-Scan, a shader-based collision engine that avoids using CPU-intensive physics simulation for each of the thousands of plant nodes.

With the first realistic trees comes the first struggle with performance. As the first optimisations are made to the Gardener engine, an innovative solution to player-plant interaction is implemented: Shader-Scan, a shader-based collision engine that avoids using CPU-intensive physics simulation for each of the thousands of plant nodes.

Watch episode 3 of the Gardener devlog to experience the first modern orchard engine fruit picking. Or just enjoy it yourself in the Gardener Plant Creator!

Source

Steam News / 23 May 2024

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