In this update4
Full notes
Full Garden of the Sea (VR) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Workshop
- Gameplay
- UI and audio
- Fixes
- Store
Garden of the Sea (VR) changes
Garden of the Sea 1.0 has been out for two weeks now, and the first minor update is live! Full patch notes available below.
Today (Friday!) we are having a big old company moot to hammer out the path forward for Garden of the Sea.
Into consideration is as always your feedback, thoughts, ideas and wishes! We have gathered a ton of information from Discord, Twitter, Instagram, Facebook, email, Steam forums and reviews, Quest 2 reviews and of course our very own survey - which is still open and perhaps waiting for your input?
The survey is open until Jan 31st, go check it out here: https://forms.gle/jb8VhdF4AGF9YwoE9
Full Patch Notes 1.001
Features
Added a craftable Storage Chest
Watered grass will now dry up after a while
Seaweed is now compostable
Polaroid pictures has a new look to differentiate them from post-its
Bug Fixes
Made it clearer what to do in the tutorial (added missing effects/sounds)
Crystal gems will no longer reset to their original position after loading a save file
The Molebert holding a crystal gem will no longer disappear after a few days
The flower attached to a big crystal on Crystal Island will spawn a new crystal gem every time the player visits the island (after at least one day has passed since the last time it spawned)
Fixed bug causing players to lose the ability to fast travel to the big crystals
The radishes on Crystal Island will now respawn the same way other plants do
The boat will no longer go in reverse if the player places a Planter Box in the boat
The achievement called “The Big Blue” will now unlock correctly
Added missing font characters for some of the languages
The menu now displays the correct timestamp for when a save file was last saved to disk
Planterbox recipe icon updated to be the same icon as the Molebert barn planterbox icon
Puffkin nest recipe now shows the correct feather (You could use any feather regardless)
Plants will now grow prettier (less floaty parts)
Smooth locomotion is now stopped when handtracking is lost
Fixed bug where the potpot by the boat did not dissappear after finishing the boatquests
Potpot in the small house will no longer point towards the island wall like it wants something
Stone beacon by the tomatoes will no longer despawn after saving and loading the game
Collapsing bridge on crystal island will work properly now
Added a broken version of the bridge to the merchant
Things we’re working on for future updates:
Seated mode/height adjustment
Smooth locomotion improvements
Faster smooth turning
In-game recipe collection
Currently we do not have support for adding new recipes to saves from 1.0, but heres a screenshot of the recipe for the craftable chests! They show up as intended in new saves.
...now what else? Yes!
We have teamed up with Makeship to bring real Puffkin plushies to life!
All plushie revenue for our part goes directly to planting trees - this is for Puffkin fans and the planet. We still need a bunch more pre-orders to wrap up the campaign! Grab yours here: https://shop.makeship.com/3FG2qMd
Thank you all from the bottom of our hearts for all support and help in spreading the word about Garden of the Sea! Your tweets, posts, pictures and videos MATTER. Not to mention your continued invaluable feedback and opinions. ♥ Thank you for that, as always.
You can always join our Discord if you need help of want to talk to us!
See you all again soon!
Love from Team Garden of the Sea
Source
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