Full notes
Full Garden Of Mooj update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Everyone, this update puts in some groundwork for NPCs. The tutorial was redone with two characters that introduce the world of Mooj. There is more planned with these NPCs, as well as a mysterious new door.
What changed
- Gameplay
- Store
- UI and audio
- Fixes
Garden Of Mooj changes
The tutorial has been reworked, now featuring two new NPCs. If you'd like to try it out you can start a new file.
Added a new door in the Misty Meadow. There is nothing beyond it and opening is currently impossible
Heavily Increased the rate in which food reduces hunger in mooj
Removed requirement of mooj needing to be above a certain hunger level to eat
Speaking with NPCs will cause the camera to move into an optimal position and look at the NPC
Added foods: Brown Banana, Tzatziki, Baba Ganoush, Banana Bread, Guacamole, Fruit Salad, Carrot Cake. Most of these are made in the cooking pot
Mooj will now enter an altered state after eating certain foods made from the fermenting barrel
Enemies no longer drop garden seeds. Instead they’re sold at the meadow shop. One seed will always be available every day in the shop
Fixed a bug where the meadow shop blue party hat spawn rate was switched with love yam spawn rate. Party hat is rarer now, love yam more common
Changed main menu music The Main menu now has some mooj roaming around Added options button to main menu
Bugfixes and Other
All garden crops take 2 nights to grow
Mooj are now less talkative on movement (chance to play movement audio clip lowered %70 -> %30)
Ancient Relics will no longer show their UI on select, you must now click while they’re selected to show it
Mooj will now require slightly more evolution points to evolve. This has a greater impact on earlier evolutions and less on later ones
Fixed a bug where saving the game less than 3 seconds after hatching an egg would save both the egg and the mooj
Daytime clock will no longer advance while talking to NPCs
Fixed a bug where a mooj moving in between the player and an NPC would cancel the dialogue
Autosave toggle option will now be saved between sessions
Changed egg hatching smoke effects
Fixed a bug where buying an egg in the cavern egg shop would display 2 infopanels at the same time
Decreased the spawnrate of the falling boulders at the end of the oasis race
The petting hand model will no longer lag the game the first time it’s loaded in
I know there have been some issues with save data for some people. If anyone's save data isn't working properly please send me an email with your save data at kcfosf@gmail.com. It would help with finding the issue and possibly I could send back a fixed version of the data. You can find your save data at: C/Users/'YourName'/AppData/LocalLow/Kcfos/GardenOfMooj
Anyways let me know of any bugs found or suggestions
Best, Kcfos
Source
Changelog.gg summarizes and formats this update. How we read updates.
