Full notes
Full Garbage Day update
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What changed
- Performance
Another quick update on what I'm currently working on. I am reworking the environment to match the visual softness of the characters, since the low poly models really didn't fit in with all of the sharp edges. Another bonus of these new models is much better performance than the old version. Also animated the main character arms. I'll continue to show what I'm working on, so be sure to check the announcements.
Source
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