Full notes
Full Garbage Collector update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Garbage Collector changes
This update introduces a major refresh to the NPC system. Both the behavioral logic and the visual design of NPCs have been improved. NPCs now contribute to a more lively and reactive world.
Highlights:
Updated character designs and new clothing sets for NPCs. • Improved animation transitions and more natural routines. • NPCs now patrol regions and react to environmental events. • Performance optimizations and AI improvements. • Adjusted NPC density and behavior balancing.
This update lays the foundation for future quest systems, trading, and character interactions. What would you like to see in the NPCs?
Source
Changelog.gg summarizes and formats this update. How we read updates.
