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Steam News8 January 20242y ago

Gangs of Sherwood | Patchnote

Hi Rebels! You might have missed it during the holidays, but we applied a patch that contains a lot of improvements, such as a long-awaited Remapping! See the list of changes below: Integrated controls remapping.

In this update1

Full notes

Full Gangs of Sherwood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes4 additions11 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Store
  • Balance
changedYou might have missed it during the holidays, but we applied a patch that contains a lot of improvements, such as a long-awaited Remapping!
addedSee the list of changes below:Added a shortcut in the HUD to quickly open the session list. Only visible in Major Oak, online mode.
fixedSee the list of changes below:Fixed a bug that would prevent motion blur from being disabled.
changedSee the list of changes below:Tweaked Heroic difficulty setting to be more challenging.
addedSee the list of changes below:A new informative window is displayed upon finishing the game and going back to Major Oak to inform of end-game content.
fixedSee the list of changes below:Fixed a bug where the Invert-Y setting would not be saved upon going back to the title menu.

Gangs of Sherwood changes

changedYou might have missed it during the holidays, but we applied a patch that contains a lot of improvements, such as a long-awaited Remapping!
addedAdded a shortcut in the HUD to quickly open the session list. Only visible in Major Oak, online mode.
fixedFixed a bug that would prevent motion blur from being disabled.
changedTweaked Heroic difficulty setting to be more challenging.
addedA new informative window is displayed upon finishing the game and going back to Major Oak to inform of end-game content.

Hi Rebels!

You might have missed it during the holidays, but we applied a patch that contains a lot of improvements, such as a long-awaited Remapping!

See the list of changes below:

  • Integrated controls remapping.

  • Added a shortcut in the HUD to quickly open the session list. Only visible in Major Oak, online mode.

  • Fixed a bug that would prevent motion blur from being disabled.

  • Tweaked Heroic difficulty setting to be more challenging.

  • A new informative window is displayed upon finishing the game and going back to Major Oak to inform of end-game content.

  • Fixed a bug where the Invert-Y setting would not be saved upon going back to the title menu.

  • Fixed a bug where Little John and Friar Tuck could both pick up the same enemy on the ground, creating visual issues.

  • Improvement to aim assist in certain situations, for example when aiming at something behind the Hero.

  • Fixed minor visual issues in the end-game arenas.

  • The Crossbow Guard's aiming laser is now visible to all players in a session.

  • Fixed a bug where some FX would still play on Heroes on the score screen.

  • Dodging is now performed when simply pressing the dodge button and doesn't require precise timing.

  • Fixed gamepad controls not being available when using the keyboard custom controls.

  • Fixed Little John's Light attacks sometimes triggering the Heat Attack FX while not being a Heat Attack.

  • Fixed The Rebel Instinct lesson being available before Rebel Instinct is purchased.

  • Fixed a bug in Larontar Mines where a Hero could land outside the level after a grapple.

  • Tweaked purchase costs of Techniques to make them purchasable faster.

  • Fixed a bug where Marian's aiming would rotate sideways when using target lock during aiming.

  • Fixed the Next Target and Previous Target commands in the remapping UI.

  • Rebellion Rush FX is visible by all players in the Gang and not only the player who shot it.

  • Rebel Instinct: now other players see the Rebel Instinct aura of their allies.

  • Improved the initial lighting on the puppet shows.

  • Increased cooldown of Marian's daggers and sword when aiming.

  • Tweaked the damage output of Heroes' light attacks.

  • Tweaked the overall difficulty of regular enemy units.

  • Tweaked the overall difficulty of mini-bosses.

  • Tweaked the stats of some enemies.

  • Added controller vibrations.

  • Fixed an audio issue with Edwinstowe's cannon sound sometimes not stopping.

  • Fixed an issue where some sidequest-related items could be picked up several times.

  • Added aim assist on several shootable items in the arenas.

  • Fixed some minor visual issues in the game levels.

  • Improved how sliders work in the settings screen.

  • Fixed several issues related to display settings.

Source

Steam News / 8 January 2024

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