Full notes
Full GameMaster: MAGUS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
GameMaster: MAGUS changes
Fellow Players, After entering Early Access last week, here we go with our next update of GameMaster: MAGUS:
All chain quests can be completed by multiple adventurers
Pause feature implemented (space)
Game speed feature added (+ /-)
Rename adventurers feature (in adventurer window)
Game balance (costs, starting characters)
UI improvements for better clicking experience
Tutorial fixes (text, progress)
More detailed tooltips and info were added for better understanding
Rename adventurers feature (in adventurer window)
Improvement of Sandbox mode unlock experience
Performance optimizations
Bug reporting window for hidden errors
Bugfixes
Several bugs were reported that were not the bugs themselves, but the consequences of a hidden bug that made other things wrong by time. We have decided to implement a bug reporting window that in case of these errors display a message valuable for us, and doesn’t let your actual game to proceed in a wrong way. Please save regularly, and if you experience these error messages, post them, or send us please. Have fun!
Source
Changelog.gg summarizes and formats this update. How we read updates.
