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Full GameDev Trash update
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Repeated intro
Greetings, video game enthusiasts!
What changed
- Performance
- UI and audio
- Maps
- Gameplay
- Balance
We present to you the pre-patch build. As the name suggests, it's not everything we promised, but we won't delay any further with critical fixes. In this game version, you'll find:
Fixes:
Improved project optimization.
Added support for FSR and DLSS (highly recommended to use).
Localization fixes.
RPG map death issues.
Additions:
Added:
Achievements.
Quest markers.
New RPG quests.
Enhanced save system.
Continuation of the horror level.
Damage display system on RPG levels.
Death animation in the shooter part.
Overheat effect for rifles.
We apologize to our dear players for delaying the big update and not fulfilling all our promises yet. The materials we've been working on so far don't meet our expectations and desires as game creators. We had a difficult start on Steam, and we don't want to repeat our mistakes. So, at this stage, we're testing a new map for the shooter part, as well as new quests, and we're actively working on the horror level.
We plan to release a major patch on November 21, along with our first discount! Don't miss it!
With love for our players, Extela Games team
Source
Changelog.gg summarizes and formats this update. How we read updates.
