Full notes
Full Gamebesh - Prop Hunt update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Performance
- Maps
Gamebesh - Prop Hunt changes
Version 0.2 Patch Notes:
Clients should no longer experience stuttering movement
Correction of an error where the text for the Hunter was incorrectly displayed in the UI
Added balance display (pause main menu, activated with ESC or P) and through the chat command /balance
Updated the background for winner announcements (UI)
The Unprop Niagara effect and random clock mesh will no longer appear on the upper floor
Fixed the 'Become invisible' spell; it now functions normally
Horns have been added to the Hunter to distinguish them from Hiders. The horns change colors, with a total of five variations
Displaying FPS in the Pause Main Menu (top left corner)
The FPS is now displayed in the Pause Menu (top left corner)
20+ new random props that Hiders can transform into
Updated graphic assets for the command banner display (in-game)
Currently focusing on:
New Map
New Trailer
Resolving chat-related bugs (overlap and unable to close)
Source
Changelog.gg summarizes and formats this update. How we read updates.
