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Steam News20 April 201610y ago

Game Tycoon 2, update to 1.0.6 released!

Here is the changelog: New: - contracts can be sorted with several options in a drop-down - before overwrite/delete old savegames where comes a safety question - manuals in German and English can now be found in the ins

Full notes

Full Game Tycoon 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
addedNew:contracts can be sorted with several options in a drop-down - before overwrite/delete old savegames where comes a safety question - manuals in German and English can now be found in the install directory too
changedFixed:loading/saving didn't work on a handful PCs, should work now. - antialiasing in options couldn't be saved - the trash was moved away from the load/save-button in the load/save menu - engines can be planned without use a technology
changedBalancing:bugs number was different in the stats in the PC and on the top left info area - minimum royalty in contracts was set a bit higher - sales of publisher-contracts was changed a bit - engine prices was a bit more balanced - the minimum for save contracts was raised a bit
addedKnown problem:on a few PCs the game starts on the right screen. In this case, the right one is the first one. Simple to change: Press ALT+RETURN, move the window to the left screen, press again ALT+RETURN and it will be there, even with the next starts. NOTE : Savegames from versions 1.0 can be used in this version. Simply rename the "endlessData.gt2s" in the game directory on Steam and into this format: "endlessData_Name_HH-MM-SS-DD-MM-YYYY.gt2s" - for example: "endlessData_Money_15-21-40-18-04-2016.gt2s" - this file was created on 18th of April 2016, at 15:21:40. Use the current time and you see it in the loading screen after start a game. Important: Only savegames from version 1.0 are compatible. All earlier savegames (from Early Access versions) can't be used. All later save-games will be shown automatically.

Game Tycoon 2 changes

addedcontracts can be sorted with several options in a drop-down - before overwrite/delete old savegames where comes a safety question - manuals in German and English can now be found in the install directory too
changedloading/saving didn't work on a handful PCs, should work now. - antialiasing in options couldn't be saved - the trash was moved away from the load/save-button in the load/save menu - engines can be planned without use a technology
changedbugs number was different in the stats in the PC and on the top left info area - minimum royalty in contracts was set a bit higher - sales of publisher-contracts was changed a bit - engine prices was a bit more balanced - the minimum for save contracts was raised a bit
addedon a few PCs the game starts on the right screen. In this case, the right one is the first one. Simple to change: Press ALT+RETURN, move the window to the left screen, press again ALT+RETURN and it will be there, even with the next starts. NOTE : Savegames from versions 1.0 can be used in this version. Simply rename the "endlessData.gt2s" in the game directory on Steam and into this format: "endlessData_Name_HH-MM-SS-DD-MM-YYYY.gt2s" - for example: "endlessData_Money_15-21-40-18-04-2016.gt2s" - this file was created on 18th of April 2016, at 15:21:40. Use the current time and you see it in the loading screen after start a game. Important: Only savegames from version 1.0 are compatible. All earlier savegames (from Early Access versions) can't be used. All later save-games will be shown automatically.

Here is the changelog:

New:

- contracts can be sorted with several options in a drop-down - before overwrite/delete old savegames where comes a safety question - manuals in German and English can now be found in the install directory too

Fixed:

- loading/saving didn't work on a handful PCs, should work now. - antialiasing in options couldn't be saved - the trash was moved away from the load/save-button in the load/save menu - engines can be planned without use a technology

Balancing:

- bugs number was different in the stats in the PC and on the top left info area - minimum royalty in contracts was set a bit higher - sales of publisher-contracts was changed a bit - engine prices was a bit more balanced - the minimum for save contracts was raised a bit

Known problem:

- on a few PCs the game starts on the right screen. In this case, the right one is the first one.

Simple to change

Press ALT+RETURN, move the window to the left screen, press again ALT+RETURN and it will be there, even with the next starts.

NOTE

Savegames from versions 1.0 can be used in this version. Simply rename the "endlessData.gt2s" in the game directory on Steam and into this format: "endlessData_Name_HH-MM-SS-DD-MM-YYYY.gt2s" - for example: "endlessData_Money_15-21-40-18-04-2016.gt2s" - this file was created on 18th of April 2016, at 15:21:40. Use the current time and you see it in the loading screen after start a game.

Important

Only savegames from version 1.0 are compatible. All earlier savegames (from Early Access versions) can't be used. All later save-games will be shown automatically.

Source

Steam News / 20 April 2016

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