What changed
0 fixes2 additions2 changes0 removals
addedNew:contracts can be sorted with several options in a drop-down - before overwrite/delete old savegames where comes a safety question - manuals in German and English can now be found in the install directory too
changedFixed:loading/saving didn't work on a handful PCs, should work now. - antialiasing in options couldn't be saved - the trash was moved away from the load/save-button in the load/save menu - engines can be planned without use a technology
changedBalancing:bugs number was different in the stats in the PC and on the top left info area - minimum royalty in contracts was set a bit higher - sales of publisher-contracts was changed a bit - engine prices was a bit more balanced - the minimum for save contracts was raised a bit
addedKnown problem:on a few PCs the game starts on the right screen. In this case, the right one is the first one. Simple to change: Press ALT+RETURN, move the window to the left screen, press again ALT+RETURN and it will be there, even with the next starts. NOTE : Savegames from versions 1.0 can be used in this version. Simply rename the "endlessData.gt2s" in the game directory on Steam and into this format: "endlessData_Name_HH-MM-SS-DD-MM-YYYY.gt2s" - for example: "endlessData_Money_15-21-40-18-04-2016.gt2s" - this file was created on 18th of April 2016, at 15:21:40. Use the current time and you see it in the loading screen after start a game. Important: Only savegames from version 1.0 are compatible. All earlier savegames (from Early Access versions) can't be used. All later save-games will be shown automatically.
Game Tycoon 2 changes
addedcontracts can be sorted with several options in a drop-down - before overwrite/delete old savegames where comes a safety question - manuals in German and English can now be found in the install directory too
changedloading/saving didn't work on a handful PCs, should work now. - antialiasing in options couldn't be saved - the trash was moved away from the load/save-button in the load/save menu - engines can be planned without use a technology
changedbugs number was different in the stats in the PC and on the top left info area - minimum royalty in contracts was set a bit higher - sales of publisher-contracts was changed a bit - engine prices was a bit more balanced - the minimum for save contracts was raised a bit
addedon a few PCs the game starts on the right screen. In this case, the right one is the first one. Simple to change: Press ALT+RETURN, move the window to the left screen, press again ALT+RETURN and it will be there, even with the next starts. NOTE : Savegames from versions 1.0 can be used in this version. Simply rename the "endlessData.gt2s" in the game directory on Steam and into this format: "endlessData_Name_HH-MM-SS-DD-MM-YYYY.gt2s" - for example: "endlessData_Money_15-21-40-18-04-2016.gt2s" - this file was created on 18th of April 2016, at 15:21:40. Use the current time and you see it in the loading screen after start a game. Important: Only savegames from version 1.0 are compatible. All earlier savegames (from Early Access versions) can't be used. All later save-games will be shown automatically.
Here is the changelog:
New:
- contracts can be sorted with several options in a drop-down - before overwrite/delete old savegames where comes a safety question - manuals in German and English can now be found in the install directory too
Fixed:
- loading/saving didn't work on a handful PCs, should work now. - antialiasing in options couldn't be saved - the trash was moved away from the load/save-button in the load/save menu - engines can be planned without use a technology
Balancing:
- bugs number was different in the stats in the PC and on the top left info area - minimum royalty in contracts was set a bit higher - sales of publisher-contracts was changed a bit - engine prices was a bit more balanced - the minimum for save contracts was raised a bit
Known problem:
- on a few PCs the game starts on the right screen. In this case, the right one is the first one.
Simple to change
Press ALT+RETURN, move the window to the left screen, press again ALT+RETURN and it will be there, even with the next starts.
NOTE
Savegames from versions 1.0 can be used in this version. Simply rename the "endlessData.gt2s" in the game directory on Steam and into this format: "endlessData_Name_HH-MM-SS-DD-MM-YYYY.gt2s" - for example: "endlessData_Money_15-21-40-18-04-2016.gt2s" - this file was created on 18th of April 2016, at 15:21:40. Use the current time and you see it in the loading screen after start a game.
Important
Only savegames from version 1.0 are compatible. All earlier savegames (from Early Access versions) can't be used. All later save-games will be shown automatically.