A small update just went live! We’ve fixed two issues reported by the community: In-game time progressing correctly: Previously, in-game time would only accelerate after renaming your store.
Full notes
Full Game Store Chronicle update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions3 changes0 removals
Fixes
Store
Performance
fixedA small update just went live! We’ve fixed two issues reported by the community:
changedIn-game time progressing correctly: Previously, in-game time would only accelerate after renaming your store. Now it starts working as soon as the Day Cycle explanation is closed, making the game more dynamic from the start.
changedMore customers early on: We increased the initial probability of customers visiting the store by 10% to improve early-game activity.
changedSmall optimization for trash cans and floor stains: We applied minor performance improvements to these items, especially noticeable when returning to the main menu.
Game Store Chronicle changes
fixedA small update just went live! We’ve fixed two issues reported by the community:
changedIn-game time progressing correctly: Previously, in-game time would only accelerate after renaming your store. Now it starts working as soon as the Day Cycle explanation is closed, making the game more dynamic from the start.
changedMore customers early on: We increased the initial probability of customers visiting the store by 10% to improve early-game activity.
changedSmall optimization for trash cans and floor stains: We applied minor performance improvements to these items, especially noticeable when returning to the main menu.
A small update just went live! We’ve fixed two issues reported by the community:
In-game time progressing correctly: Previously, in-game time would only accelerate after renaming your store. Now it starts working as soon as the Day Cycle explanation is closed, making the game more dynamic from the start.
AdjustedMore customers early onWe increased the initial probability of customers visiting the store by 10% to improve early-game activity.
Small optimization for trash cans and floor stains: We applied minor performance improvements to these items, especially noticeable when returning to the main menu.
Thanks for all the reports — keep them coming and enjoy the smoother experience!