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Steam News2 April 20251y ago

Where are we?

As the game's development progresses it's harder to find time to write articles. But now it's time to update our future players. As game development progresses, it becomes harder to find time to write articles.

In this update2

Full notes

Full Game Store Chronicle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • Balance
  • Maps
addedFirst of all, I'd like to thank you for your support and for all the wishlists that have already been added. Then, I'd like to show you the new GSC logo:
changedDevelopment ProgressCurrently, we have completed the development of the game's main loop. This means that the player can already start the store, buy products, stock them on shelves, sell them, make a profit, and more. Players can also purchase store assets like shelves and console display booths. One of the mechanics we are particularly excited about is the exclusive and fun old-school credit card payment system, which we previously showcased in this post: Old School CC Machine .
changedDevelopment ProgressFor the DEMO release, GSC will feature around 15 different products, including two different consoles from the late '70s and '80s, about 10 games, and other items. It's important to note that the DEMO will not cover multiple console generations—although we plan to include them all as development progresses. I can confirm that by the Early Access release, we plan to have multiple generations and all the products available at that stage of development.

Game Store Chronicle changes

addedFirst of all, I'd like to thank you for your support and for all the wishlists that have already been added. Then, I'd like to show you the new GSC logo:
changedCurrently, we have completed the development of the game's main loop. This means that the player can already start the store, buy products, stock them on shelves, sell them, make a profit, and more. Players can also purchase store assets like shelves and console display booths. One of the mechanics we are particularly excited about is the exclusive and fun old-school credit card payment system, which we previously showcased in this post: Old School CC Machine .
changedFor the DEMO release, GSC will feature around 15 different products, including two different consoles from the late '70s and '80s, about 10 games, and other items. It's important to note that the DEMO will not cover multiple console generations—although we plan to include them all as development progresses. I can confirm that by the Early Access release, we plan to have multiple generations and all the products available at that stage of development.

As the game's development progresses it's harder to find time to write articles. But now it's time to update our future players.

As game development progresses, it becomes harder to find time to write articles. But now, it's time to update our future players.

First of all, I'd like to thank you for your support and for all the wishlists that have already been added. Then, I'd like to show you the new GSC logo:

Development Progress

For everyone waiting for the release of GSC, I can tell you that we are making great progress—especially considering that it's just the two of us working on all aspects of the game, from assets to coding.

Currently, we have completed the development of the game's main loop. This means that the player can already start the store, buy products, stock them on shelves, sell them, make a profit, and more. Players can also purchase store assets like shelves and console display booths. One of the mechanics we are particularly excited about is the exclusive and fun old-school credit card payment system, which we previously showcased in this post: Old School CC Machine.

For the DEMO release, GSC will feature around 15 different products, including two different consoles from the late '70s and '80s, about 10 games, and other items. It's important to note that the DEMO will not cover multiple console generations—although we plan to include them all as development progresses. I can confirm that by the Early Access release, we plan to have multiple generations and all the products available at that stage of development.

At the moment, we are finalizing some core features and fixing bugs to prepare for alpha testing next month. This phase will allow us to collect valuable early feedback. After that, we will release the DEMO and start preparing for Steam Next Fest and the Early Access launch.

Final Thoughts

We are super excited about the game's progress and would love to share more with you, but that's all we can disclose right now. Follow us here, visit our artwork and check our socials. Leave us a comment or a suggestion—at the end of the day, we are making GSC for you, and your participation is super important!

THANKS, From Imponix Team (Daniel and Felipe)

Source

Steam News / 2 April 2025

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