In this update3
Full notes
Full Game Shop Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
Game Shop Simulator changes
Today, two major innovations were released: the new Vehicle AI System, which allows vehicles to blend more naturally into the world, and the Train Update, which speeds up your supply chain. Both make store management more lively, engaging, and strategic.
Vehicle AI System
Vehicles now behave as if they “live” in the world: they drive around neighborhoods and park in home driveways.
Customers arrive at the in-game store with their own cars to shop, creating a natural flow of visitors that changes throughout the day.
Parking and traffic can cause short-term congestion near your store, so plan inventory and checkout staffing accordingly. Steam post image
Train Update
When products are ordered from the computer, a train delivers them to the neighborhood—right to your home.
Pick up the goods from your home with your car, bring them to your shop, and place them on the shelves.
This new logistics loop lets you optimize time and cost by batching orders and planning routes. Steam post image Steam post image Steam post image
Tips
Watch peak hours and adjust the number of open checkouts and staff schedules.
Combine train deliveries into larger batches to reduce transport runs.
Keep the parking area in front of your store organized to improve customer throughput.
Your feedback is invaluable. Have fun and happy selling! Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
