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Steam News10 June 20262mo ago

June 10 (Wed) Updates Notice

Greetings, Lords and Ladies. This is the Game of Thrones: Kingsroad team. We would like to provide the details for the update on June 10 (Wed). Please refer to the details below for more information.

In this update4

Full notes

Full Game of Thrones Kingsroad update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

68 fixes41 additions95 changes2 removals
  • Gameplay
  • Workshop
  • Maps
  • Events
  • Store
  • Balance
changedThe character’s maximum level has been increased to Lv. 50.
addedWorld Difficulty [Lv. 3: Man-at-Arms I] and [Lv. 4: Man-at-Arms II] have been added.
addedCapstone Level 3 and Capstone Level 4 have been added.
addedNew Tier 4 Equipment has been added.
changedThe maximum level of the [Forge] in Estate Management has been increased to Lv. 4.
changedThe maximum level of the [Workshop] in Estate Management has been increased to Lv. 8.
weekly crafting limit for 'Summerspice Wine' in the Workshop1012weekly crafting limit for 'Summerspice Wine' in the Workshop increased, buffmaximum Storage Expansion limit from Stage6070maximum Storage Expansion limit from Stage increased, buff

Game of Thrones Kingsroad changes

changedThe character’s maximum level has been increased to Lv. 50.
addedWorld Difficulty [Lv. 3: Man-at-Arms I] and [Lv. 4: Man-at-Arms II] have been added.
addedCapstone Level 3 and Capstone Level 4 have been added.
addedNew Tier 4 Equipment has been added.
changedThe maximum level of the [Forge] in Estate Management has been increased to Lv. 4.

Greetings, Lords and Ladies.

This is the Game of Thrones: Kingsroad team.

We would like to provide the details for the update on June 10 (Wed).

Please refer to the details below for more information.

📢June 10 (Wed) Update Notice

📌Main Update

☑️ Maximum Level and World Level Expansion

  • The character’s maximum level has been increased to Lv. 50.

  • World Difficulty [Lv. 3Man-at-Arms I] and [Lv. 4: Man-at-Arms II] have been added.
World DifficultyUnlock Requirements
Lv. 3: Man-at-Arms IClear Capstone Level 3
Lv. 4: Man-at-Arms IIClear Capstone Level 4
  • Capstone Level 3 and Capstone Level 4 have been added.

CapstoneRecommended Momentum
Level 378,200 +
Level 4115,219 +

☑️ Equipment Tier and Growth Expansion

  • New Tier 4 Equipment has been added.

  • The maximum level of the [Forge] in Estate Management has been increased to Lv. 4.

  • The maximum level of the [Workshop] in Estate Management has been increased to Lv. 8.

  • [Slot Enhancement] for equipment and jewelry has been expanded to a maximum of Level 40.

  • The maximum level of Set Research has been expanded to Lv. 40.

  • Tier 4 equipment sets have been added to Set Collections.

  • Tier 4 equipment can be crafted upon reaching Character Lv. 39 and Forge Lv. 4.

  • Added new achievements for Set Effect Limit Breaks.

  • Following the addition of Tier 4 Equipment, Elite Hideout Stage 8 or higher clear rewards

and weekly completion rewards have been changed to Tier 4. (※ First Clear reward is maintained.)

  • With the addition of World Difficulty Lv. 3 and Lv. 4, the acquisition probability of high-grade jewelry awarded from Elite Hideout Stage 8 or higher weekly rewards

and Expedition Beyond the Wall Stage 8 or higher pass rewards have been increased.

☑️ New Region: Stormlands

  • The new Stormlands region has been added.

  • New main quests and side quests have been added.

  • New field content has been added.

  • Added new House Sigils, a Token Exchange Shop, Exploration Progress Rewards, and Guide Missions in the Stormlands.

  • A new Concoction (Focused Herbal Tea) and two new Draughts (Guard Shatter Draught, Onslaught Draught) have been added.

  • With the addition of the Stormlands House Sigil, the House Sigil Boxes awarded from the sources below will be replaced with boxes that include the Stormlands House Sigil.

· Weekly Mission Reward

· Altar of Memories: Valley of Gold Ironbeak Griffin Clear Reward

※ Rewards for the Shores of Dorne Blue Cockatrice and Frozen Cave Giant Ice Spider are maintained.

· Exploration Rewards

· Elite Hideout Weekly Completion Rewards

· Beyond the Wall Expedition Rewards

  • With the addition of the Stormlands House Sigil, the items in the Exchange Shops listed below will be replaced with boxes that include the Stormlands House Sigil,

and their exchange limits will be reset.

· Beyond the Wall Expedition Requisition Exchange Shop

· Braavos Coin Exchange Shop

· House Sigil Pin Exchange Shop

☑️ New Dungeon: Altar of Lost Memories

  • Altar of Lost MemoriesKraken of the Iron Islands Coast has been added.

※ Entry Momentum: 120,000 Momentum

※ Recommended Momentum: 132,000 Momentum or higher.

  • Altar of Lost Memories will be unlocked upon reaching World Level 4.

  • This is a 4-player raid, and rewards can be obtained by consuming available reward counts. (2 charges per week, accumulating up to a maximum of 2)

  • Rankings and achievements for Altar of Lost MemoriesKraken of the Iron Islands Coast have been added.
  • Amulet crafting and polishing materials can be obtained at a certain chance when receiving rewards.

☑️ Amulet System

  • A new equipment system, [Amulet] has been added.

  • Nine new Amulets have been added (3 Rare, 3 Epic, and 3 Legendary).

Crafted ItemGradeCrafting Materials
Polished Kraken's Heart AmuletRareDamaged Kraken Tentacle x8Kraken's Heart Amulet Design x1Silver Ore x12Gold Ore x3Copper x10,000
Polished Kraken's Wrath AmuletRareDamaged Kraken Tentacle x8Kraken's Wrath Amulet Design x1Silver Ore x12Gold Ore x3Copper x10,000
Polished Kraken's Grasp AmuletRareDamaged Kraken Tentacle x8Kraken's Grasp Amulet Design x1Silver Ore x12Gold Ore x3Copper x10,000
Ornate Kraken's Heart AmuletEpicIntact Kraken Tentacle x7Kraken's Heart Amulet Design x4Silver Ore x48Gold Ore x15Copper x40,000
Ornate Kraken's Wrath AmuletEpicIntact Kraken Tentacle x7Kraken's Wrath Amulet Design x4Silver Ore x48Gold Ore x15Copper x40,000
Ornate Kraken's Grasp AmuletEpicIntact Kraken Tentacle x7Kraken's Grasp Amulet Design x4Silver Ore x48Gold Ore x15Copper x40,000
Brilliant Kraken's Heart AmuletLegendaryQuality Kraken Tentacle x5Kraken's Heart Amulet Design x15Silver Ore x181Gold Ore x56Copper x150,000
Brilliant Kraken's Wrath AmuletLegendaryQuality Kraken Tentacle x5Kraken's Wrath Amulet Design x15Silver Ore x181Gold Ore x56Copper x150,000
Brilliant Kraken's Grasp AmuletLegendaryQuality Kraken Tentacle x5Kraken's Grasp Amulet Design x15Silver Ore x181Gold Ore x56Copper x150,000
  • Amulets provide fixed buffs along with additional random buffs based on their grade and probability.

AmuletBase StatsFixed Stats
Kraken's Heart AmuletIncreased Ranged DamageMaximum HP
Kraken's Wrath AmuletIncreased Active Skill Damage
Kraken's Grasp AmuletIncreased Strike Combo Damage
  • When polishing an Amulet to a certain tier or higher, you can obtain various color combinations based on probability.

  • Various combination effects are applied depending on the combination of colors granted to an Amulet.

※ This applies based on the color combinations of Amulets equipped in the Main/Secondary slots.

※ If a color combination meets the requirements for multiple combination effects, only the one effect with the highest Momentum will be applied.

☑️ Content Expansion

  • A new Altar of Memories, 'Cockatrices of the Shores of Dorne', has been added.

※ Entry Momentum: 72,300 Momentum or higher.

※ Recommended Momentum: 86,760 Momentum or higher.

  • A new World Boss, 'Drogon, the Black Shadow,' has been added.

※ 'Drogon, the Black Shadow' is available from World Difficulty [Lv. 3: Man-at-Arms I].

  • New Elite Hideouts (2 types) have been added.

· Oldtown: Shaded Septry

· Highgarden: Red Rock Septry

☑️ Besieged Site

  • New field content Besieged Site has been added.

  • Besieged Site is a multiplayer content that occurs in specific regions at designated times.

Upon participation, you will be moved to an exclusive multiplayer instance to proceed.

  • Each World Level has specific unlock requirements to participate in the Besieged Site. The conditions are listed below.

World DifficultyBesieged Site Content Unlock Requirements
Lv.3 : Man-at-Arms IClear all Occupied Sites in the North, the Reach, and the Stormlands.
Lv.4 : Man-at-Arms II
  • A preview notification will appear 10 minutes before the Besieged Site begins.

Players can start matchmaking by entering the area directly or through the World Map.

  • The Besieged Site is a 2-player party content, and rewards can be obtained upon completion if you have available [Reward Counts].

☑️Perfect Guard System

  • The 'Perfect Guard' system has been added, allowing Lords to block certain attacks from Altar of Memories, Altar of Lost Memories, and Ferocious Beast.

  • You can activate a Perfect Guard by blocking an enemy's attack at the exact moment it lands.

  • Successful Perfect Guard triggers the following effects:

EFFECTS APPLIED TO CHARACTER

· Stamina Recovery

· Skill Cooldown Reduction

· Attack Power Increased (Max 10 Stacks)

EFFECTS APPLIED TO ENEMY

· Damage Taken Increased (Max 10 Stacks)

· Groggy Damage

  • With the addition of the Perfect Guard system, Perfect Guard related effects have been added to the 'Duelist' equipment set.

3-SET

· Upon a successful Perfect Guard, Increases Rage Gain.

· Upon a successful Parry or [Perfect Guard], Increases Attack Power.

6-SET

· Upon a successful Perfect Guard, reduces Rage Consumption.

☑️ Inventory / Storage Convenience Features Added

  • A [Sell All Goods] feature has been added to the Inventory.

  • A [Store All] feature has been added to the Storage.

☑️ Complete Membership Released

  • The monthly integrated discount bundle, ‘Complete Memberships,' has been added.

  • If you purchased Convenience Support or Battle Support products prior to June 10 (Wed),

the expiration date for each product will be extended by 7 days.

📌Improvements

☑️ Slight balance adjustments made to Carver's Secret Weapon.

  • Eased the parrying timing for certain attacks.

  • Changed certain unguardable attacks to be guardable and parriable.

  • Slightly reduce the recovery reduction effect from Tincture during heavy poison effect.

(-50% ▶ -35%)

☑️ Class Balance Adjustments

  • [Assassin] Changed the Rapier Strike Combo III & IV Lv. 5 Mastery skill so that 'Bloodburst' triggers on every hit.

  • [Assassin] The effect of the 'Absorption' mastery in Dagger/Rapier Skill Mastery Strike Combo I has been changed.

· Hitting a poisoned target with Strike Combo I restores (1~5%) of Max HP ▶ Defeating a poisoned target with Strike Combo I restores (4~8%) of Max HP

  • [Assassin] Rapier ‘Driving Thrust’ and ‘Driving Thrust (Enhanced)’ skill effects have been changed.

· Inflicts Bloodburst on the enemy. ▶ Removes all Bloodburst stacks from the enemy, dealing damage proportional to the removed stacks.

· For 'Driving Thrust (Enhanced),' the Bloodburst stack removal effect is applied on the final hit.

  • [Sellsword] The effect of the 'Strike' Mastery in Gauntlet Skill Mastery Strike Combo I has been changed.

· When Strike Combo I lands as a Critical Strike, decreases the skill’s cooldown by 5%. Afterwards, increase Critical Strike Rate by 10% for 10s

▶ When the last attack of Strike Combo I lands as a Critical Strike, decrease the skill’s cooldown by 10%. Increases Critical Strike Rate by 10% for 10s. (Cooldown: 10 seconds)

  • [Sellsword] The trigger for the Weapon Specialization Level 6 'Crusher' skill cooldown reduction effect has been changed.

· Inflicting Destruction with Earth Strike ▶ Hitting with Earth Strike.

  • [Sellsword] The cancel timing after using the final combo attack of the 'Whirlwind Slash (Enhanced)' skill has been slightly adjusted.

  • [Sellsword] The movement distance of 'Weapon Swap Skill I' when swapping from Two-Handed Axe to Gauntlet has been slightly increased.

  • [Sellsword] The movement distance of ‘Weapon Swap Skill II’ when swapping from Gauntlet to Two-Handed Axe has been slightly increased.

  • [Knight] The trigger for the Weapon Specialization Level 5 ‘Identify Weakness’ effect has been changed.

· Making the enemy Dazed with Shoulder Charge ▶ Using Shoulder Charge.

  • [Knight] The positions of certain Weapon Specialization Level 6 and 7 effects have been changed

· Level 6 'Wound Aggravation', 'Insightful' ▶ Moved to Level 7

· Level 7 'Strife', 'Fatal Mark' ▶ Moved to Level 6

※ Specialization nodes will not be separately reset. Instead, the new effects will be automatically applied based on the currently activated positions.

( For example: If Level 6 'Wound Aggravation' was previously active ➔ Level 6 'Strife' will take effect after the update.)

  • [Knight] The movement distance of ‘Pommel Strike’ and ‘Pommel Strike(Enhanced)’ skills has been slightly increased.

  • [Knight] The movement distance of the ‘Weapon Swap Skill II’ when swapping from Greatsword to Dual Blades has been slightly increased.

☑️ Content and System Balance Adjustments

  • The amount of copper awarded from Challenger, Avenger, and Exploration content rewards has been increased.

  • When the reward obtained from Trading is copper, the quantity of required items has been reduced.

  • Dismantling epic or higher grade jewelry that are polished to stage 1 or higher will now grant Tempered Iron.

  • The price ceilings and floors for certain items in the Exchange Post have been adjusted.

  • The weekly crafting limit for 'Summerspice Wine' in the Workshop has been changed from 10 to 12 times.

  • The prices of projectiles and material items sold by certain Peddlers have been lowered.

☑️ Combat and Gameplay Improvements

  • Improved active skill cinematics and the remaining time display for inputting the next skill in combo skills.

  • Improved ranged weapon aiming so that it can be cancelled by sprinting.

  • Unlocked the fixed camera angle during Mount Auto-Movement.

  • Improved the camera and movement transitions to be more natural when starting or canceling Mount Auto-Movement.

  • Improved camera visibility during combat with giant enemies to resolve issues where the camera was obstructed by the enemy's body or the combat situation was difficult to track.

  • Improved the system so that a cooldown is no longer applied when changing to a higher World Difficulty for the first time.

☑️ Quests and Field Improvements

  • Improved the Main Quest 'Nothing Comes for Free' to prevent combat from starting before the cinematic ends.

  • A voiceover for the Greywolf Clan has been added to the Winterfell Main Quest.

  • Adjusted clue placements in the Main Quest ‘Under the Surface’ to make them easier to find.

  • The HP of certain enemies in the Torrhen's Square Main Quest has been decreased.

  • Adjusted enemy placements for combat in certain quests.

  • Improved paths for certain content and added new signposts.

  • Arranged additional White Deer (Stags and Does) in the Gift, the North, and the Reach regions.

☑️ Echoes of the Past Improvements

  • The 'Children of the Forest' and 'Wildling' combat within the Echoes of the Past has been shortened from 3 waves to 2 waves.

  • The trap installation frequency and duration for the 'Children of the Forest' have been reduced.

  • The evasion rate for the 'Children of the Forest' has been reduced.

  • The grab damage of 'Giants' has been reduced.

☑️ Elite Hideout Improvements

  • The execution condition for the Elite Hideout Executioner effect has been changed to be judged based on ‘Max usable HP’ to prevent unfair instant deaths.

☑️ Training Ground Improvements

  • Added a feature in the Training Ground that allows Lords to toggle weapon gauge consumption.

  • Added a feature to change mastery and strike combo level in the Training Ground.

☑️ UI/UX Convenience Improvements

  • Increased the maximum Storage Expansion limit from Stage 60 to 70.

  • Added a minute display to the remaining duration of the [Gods' Haven] buff.

  • Improved the Beyond the Wall Expedition entrance screen to now display the best score for each difficulty.

  • Changed the difficulty unlock requirement for the Beyond the Wall Expedition from 'Current Momentum' to 'Highest Momentum Achieved.

  • Changed the weekly pass reward display for the Beyond the Wall Expedition from 'Level' to 'Required Score.'

  • Improved the party screen to allow Altar of Memories reward vouchers to be used directly.

  • Added a feature to invite Lords to an Alliance by searching for nicknames or interacting with nameplates.

  • Added [Display Equipment Change pop-Up] to [Options] > [Gameplay].

  • Braavos Coins can no longer be deleted.

  • Improved the system to allow locked items to be unlocked instantly upon sale in any market.

  • Added an inventory expansion button to the bottom of the Consumables tab in the Inventory.

  • Improved the system to allow expansion tools stored in Storage to be used when expanding the Inventory or Storage.

  • Added a button to upgrade to the maximum level on the Skill Level-Up screen.

  • Changed the Skill Reset button from the top-right icon to a button at the bottom of the screen.

  • Added a recommended Momentum guide when taking World Difficulty Capstone Quests.

  • Improved the friend search feature to allow searching by entering only the first few letters of a nickname.

  • Changed the icon and name (adding 'Uncommon - Epic') of the 'Equipment Design Fragment Box' in the Trading Post.

  • [Mobile] Improved the Trading Post to display 3 trade listings on the screen.

📌 Ongoing Events

  • You can check the ongoing events via the link below.

View Ongoing Events

📌 Fixed Issues

☑️ Quests / NPC

  • Fixed an issue where the 'Defeat the Red Cockatrice' mission at the Altar of Memories does not count toward progress during the main quest [A Cruel but Sensible Man].

  • Fixed an issue where Lords were intermittently forced to teleport to Castle Black during the 'Speak to Kennet' step of the prologue quest [Beyond the Wall]and could not progress further.

  • Fixed an issue where the boss HP bar and general HP bar were both displayed during combat with 'The Abandoned One' in sub-quest [The Iron Price].

  • Fixed an issue where the displayed name in dialogue and the actual NPC name were different during sub-quest [The Old and the New].

  • Fixed an issue where clues acquired during the City Mysteries 'A Great Discovery' were not displayed in the Codex.

※ Please note that the City Mysteries are progressing normally, and the clue item can still be found in your Inventory.

  • Fixed an issue where dialogue audio would intermittently fail to play or cut out during certain quests.

  • Fixed an issue where certain NPC dialogue and voiceovers were intermittently repeated upon logging into a character.

  • Fixed an issue where interacting with the blacksmith NPC in Renansrest displayed an option that led to an empty store.

☑️ Combat and Skills System

  • Fixed an issue where the Knight's 'Pound' skill did not hit normal enemies who were under the Fear status effect.

  • [Sellsword] Fixed an issue where using Merciless Strike failed to grant immunity to crowd control effects in Weapon Specialization Level 5 ‘Destructive Instinct.’

  • Fixed an issue where the Groggy gauge was not applied to certain ranged enemies.

  • Fixed an issue where the passive effect was not activated when re-equipping a passive artifact after unequipping it.

  • Fixed an issue where the next charging skill attack would fail after using certain charging skills.

☑️ Graphic/ Cinematic / Sound

  • Fixed an issue where certain NPC appearances and cinematics appeared awkward during quests.

  • Fixed an issue where movement animations for the Challenger using a Greatsword appeared unnatural.

  • Fixed an issue where a male voice was played instead of a female voice during certain female Challengers' appearance cinematics.

  • Fixed an issue where character animations would intermittently appear awkward upon exiting a dialogue cutscene while mounted.

  • Fixed an issue where the weapon skin would appear awkward when a male Knight character mounted while equipped with a weapon skin.

  • Fixed an issue where the severance effect would fail to trigger or the textures would stretch upon defeating certain enemies.

  • Fixed an issue where the camera would fail to focus on the white crow after looting the reward chest in certain White Raven.

  • Fixed an issue where a black screen was intermittently displayed after combat at the top of Queenscrown Tower.

  • Fixed an issue where the left-hand weapon would appear attached to the wrist when executing a parry follow-up attack on axe-wielding enemies.

  • Fixed an issue where terrains and objects in some areas looked unnatural due to clipping or floating.

☑️ Dungeon, Field, and Contents

  • [Enemy Hideout] Fixed an issue where the navigation feature guided Lords to a distant signpost when using fast travel to the Shaded Septry.

  • [Enemy Hideout] Fixed an issue where a treasure chest was embedded in a rock at a certain location in Red Rock Septry.

  • [Enemy Hideout] Fixed an issue where the Ironborn Captain did not attack under certain circumstances during combat in the Coastal Fortress.

  • [Historic Site] Fixed an issue where the ranged weapon aim key did not work intermittently at the double ladder section in Swamp Watch.

  • [Elite Hideout] Fixed an issue where a separate duration timer was not displayed when an enemy's 'Final Struggle' effect triggered.

  • Fixed an issue where combat status was intermittently not triggered after entering the Wormwalks.

  • Fixed an issue where the 'Low HP' tag was missing from certain enhancement effects when proceeding with specific choices in the Mystery Stages of the Beyond the Wall Expedition.

  • Fixed an issue where characters became abnormally stuck in the cliff terrain during the 'Defeat the Giant' stage of the Beyond the Wall Expedition.

  • Fixed an issue where gathering materials were placed in inaccessible terrain and could not be obtained.

  • Fixed an issue where the rewards for 'Reach Lost Letter Recovery 3' in the Maester Archive were distributed in the form of a box.

※ This reward is now distributed per account, and the quantity has been adjusted to 15.

※ If you already received this reward, the remaining Trait Points will be sent to your mailbox based on how many characters claimed it. (1 Character: 10 items, 2 Characters: 5 items)

  • Fixed an issue where the time required for the next expedition was reduced after claiming expedition rewards.

☑️ Shop and Items

  • Fixed an issue where the tooltips for certain Ferocious Beast Parts failed to display acquisition information and their icons.

  • Fixed an issue where the red mark for limited-time items was only displayed when less than 1 hour remained, so that it now shows when less than 24 hours remain.

  • Fixed an issue where certain achievements rewarded items that are currently unavailable, and changed them to valid rewards.

  • Fixed an issue where the 'Slot Enhancement Tool Selection Box' mileage item in the Exchange Shop was distributed based on probability.

※ The purchase count for this product has been reset. If you bought this product before the June 10 (Wed) maintenance,

you will receive the 'Slot Enhancement Tool Selection Box' based on the amount you purchased.

☑️ UI / UX

  • Fixed an issue where the bottom UI intermittently disappeared during combat.

  • Fixed an issue where the entry confirmation screen was not displayed if party matching completed while the exploration screen was open.

  • Fixed an issue where an error message was displayed when repeatedly pressing the 'Continue Expedition' [F] button for Expedition Beyond the Wall while in an Altar of Memories party.

  • Fixed an issue where the sorting order of Artifacts would change every time an Artifact was enhanced.

  • Fixed an issue where the red dot notification would not appear even when an Active Artifact available to equip was present.

  • Fixed an issue where the text in the Guidebook menu became centered after clearing all Guide Missions.

  • Fixed the equipment crafting mission text in guide missions to match the actual achievement conditions (specified tier or higher).

  • Fixed an issue where the return-available effect was continuously displayed for items that had already been returned in the Maester's Archive 'Lost Letters' tab.

  • Fixed an issue where an error message was displayed when repeatedly pressing the return button while holding many return materials in the Maester Archive.

  • Fixed an issue where the reward acquisition animation did not appear when switching tabs after receiving a reward in the Maester's Archive.

  • Fixed an issue where expired badges continued to be displayed on other Lords' profile screens.

  • Fixed an issue where certain settings were not applied correctly when changing keybindings or switching screens.

  • Fixed an issue where certain typos and text were displayed awkwardly in-game.

  • Fixed an issue where the previous screen state was not maintained when returning from a shortcut on the Battle Pass mission screen

  • Fixed an issue where the Favorites tab did not open by default, even when items were added to Favorites.

  • Fixed an issue where mount and dismount in keybindings could not be bound to the same key if one of them was changed.

  • Fixed an issue in dual-monitor environments where switching between windowed and fullscreen modes intermittently caused resolution errors and disabled UI interactions.

  • Added ‘blue parts’ regarding weak points to the description under [Tutorial] > [Stagger].

☑️ Mobile and Gamepad

  • [Mobile] Fixed an issue where reconnecting during the [Beyond the Wall] prologue quest 'Defeat the Giant Wight' caused the character to spawn dead

and made further quest progress impossible.

  • [Mobile] Fixed an issue where character appearances appeared abnormal during certain cutscenes.

  • [AOS] Fixed an issue where images and information were not displayed correctly on certain content and Jewelry screens.

  • [AOS] Fixed an issue where currency information was displayed overlapping the background UI at the skill level-up pop-up screen.

  • [AOS] Fixed an issue where the polishing level number appeared too dark when polishing jewelry.

  • Fixed an issue where the disabled [RT]+[RB] buttons were displayed during the prologue after connecting a gamepad to a mobile device.

  • [Gamepad] Fixed an issue where button inputs, tab navigation, and information updates were not applied correctly on certain screens.

  • [Gamepad] Fixed an issue where buff information would not update correctly when checked during the Beyond the Wall Expedition.

  • [Gamepad] Fixed an issue where option controls were not applied correctly during age verification.

  • [Gamepad] Fixed an issue where the [LT] button was also triggered when pressing the [RT] button.

We will continue to do our best to provide a stable and enjoyable gaming environment.

Thank you.

Source

Steam News / 10 June 2026

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