Full notes
Full Game Director Story update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey there, Game Directors! We’ve been hard at work on the full game, but we wanted to get one last demo update before we say goodbye to 2021.
What changed
- Gameplay
- UI and audio
- Store
- Fixes
- Events
Preview Character Impact:
Previously, when the player made a choice in conversation, there was no option to tell whether this would impact a character negatively or positively. In this update we’ve added this as an option for players who want to see how a character will react before making a choice.
Added ability to preview which characters will be impacted by a choice (based on the difficulty setting in Options)
Minor UI adjustments for all aspect ratios
Preview and Impact (after a decision) values were updated to use the same system
Bug Fixes & other improvements:
Adjusted a Tala conversation impact and character emote to better reflect the intent
Fixed some of the ‘game fail’ ending screens
Some minor text updates & typos
Thanks again for playing our demo. Send us your feedback via the survey, or reach out to us on Twitter or the forums here on Steam. We’d love to hear from you!
We wish you all a fantastic holiday season!
The GDS team
Source
Changelog.gg summarizes and formats this update. How we read updates.
