Full notes
Full Game Dev Studio update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone!
What changed
- Performance
- Maps
This patch fixes a couple of memory leaks that were present in the game for a long time, but I was unaware of them. These fixes should improve game stability and performance, especially during very long playing sessions without restarting the game.
fixed a memory leak related to spritebatches - fixed a memory leak related to pathfinding - fixed an issue with the input service not removing certain handlers, which could result in either issues and/or memory leaking - fixed various issues related to entering, leaving the map editor, and then loading a savefile, and repeating
If you come across any issues be sure to report them here . Thanks for reading!
Source
Changelog.gg summarizes and formats this update. How we read updates.
