Full notes
Full Game Dev Life update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Events
Game Dev Life changes
Game Dev Life is officially live on Steam Early Access!
You’ve just quit your job, scraped together enough savings, and decided to chase the dream: running your own game studio. From your small starter setup to a buzzing office full of employees, every decision you make can lead to a breakout hit… or a painful flop.
Plan, build, and release games while juggling money, time, and player expectations. Research new topics, discover strong genre combos, tweak design sliders, and read reviews that react to how well you understood your audience.
What you can do right now
Start your own studio – Name your company, customize your character, and begin your journey from a humble home setup.
Design and develop games – Pick topics, genres, themes, platforms, and age targets, then tune your sliders to chase that perfect review score.
Build custom engines – Research features, assemble your own game engines, and give your projects a competitive edge.
Hire and manage employees – Recruit staff, seat them in your office, and boost your design, tech, and research output.
Run marketing campaigns – Choose how much you want to invest in magazines, demos, and campaigns to grow your exposure and fans.
Release, review & analyze – Watch reviews roll in, study your sales graphs, and learn from what worked (and what absolutely didn’t).
Explore your space – Roam between home and office, interact with objects, and enjoy a more grounded “day in the life” feel of being a game dev.
About Early Access
This is just the beginning for Game Dev Life. Early Access lets me:
Tune balance (sales, reviews, unlocks, progression) based on real player feedback.
Add new topics, genres, platforms, events, and late-game systems.
Improve the 3D roaming, interactions, and quality-of-life features.
If you decide to jump in now, you’re helping shape how the game grows. Your feedback, suggestions, and wild ideas are incredibly valuable—please keep them coming through reviews, discussions, and comments.
Thank you so much for checking out Game Dev Life and supporting the project. Now go make some games—and try not to go bankrupt on your first one.
Source
Changelog.gg summarizes and formats this update. How we read updates.
