HomeGamesUpdatesPricingMethodology
Steam News5 August 20264d ago

Gambonanza 1.4.0 is out now!

🧠 NEW Feature: Enhanced AI Mode (Main Menu Settings → Extras) Addresses community feedback regarding unpredictable or erratic enemy behavior!

Full notes

Full Gambonanza update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes12 additions6 changes3 removals
  • Gameplay
  • Balance
  • Events
  • UI and audio
  • Fixes
  • Store
added🧠 NEW Feature: Enhanced AI Mode
addedAddresses community feedback regarding unpredictable or erratic enemy behavior! For players seeking a traditional, chess-oriented experience, you can now toggle on Enhanced AI .
addedWhat changes when enabled:
removed⚠️ Note: Enhanced AI alters the intended roguelike balance of the base game, so achievements and extra rewards are disabled while it's turned on.
added🪦 NEW Feature: The Graveyard
changedEver lost a run because a key piece got snapped off early? The Graveyard system gives you a second chance to keep your crazy synergies alive!
Yin's Gambit Trigger chance1/31/2Yang's Gambit Trigger chance1/31/2

Gambonanza changes

added🧠 NEW Feature: Enhanced AI Mode
addedAddresses community feedback regarding unpredictable or erratic enemy behavior! For players seeking a traditional, chess-oriented experience, you can now toggle on Enhanced AI .
addedWhat changes when enabled:
removed⚠️ Note: Enhanced AI alters the intended roguelike balance of the base game, so achievements and extra rewards are disabled while it's turned on.
added🪦 NEW Feature: The Graveyard

🧠 NEW Feature: Enhanced AI Mode

(Main Menu Settings → Extras)

Addresses community feedback regarding unpredictable or erratic enemy behavior! For players seeking a traditional, chess-oriented experience, you can now toggle on Enhanced AI.

What changes when enabled:

  • Smarter Tactical Play: Enemies play conventional, deliberate chess, making fewer disadvantageous trades and avoiding obvious blunders.

  • Hazard Awareness: The AI actively avoids crumble tiles whenever possible, and Crumble Mode triggers later in the match.

  • Pure Strategy: Disables the ELITE modifier for a tighter, strictly logical game

⚠️ Note: Enhanced AI alters the intended roguelike balance of the base game, so achievements and extra rewards are disabled while it's turned on.

🪦 NEW Feature: The Graveyard

Ever lost a run because a key piece got snapped off early? The Graveyard system gives you a second chance to keep your crazy synergies alive!

  • How it Works: The Graveyard holds the last 5 chess pieces lost during your run. You can spend money to buy them back, though each recovered piece increases the cost of the remaining ones.

  • Difficulty ScalingAvailable on PAWN difficulty to help refine your builds. Starting from KNIGHT , the Graveyard disappears via the Strain system, because at higher tiers, mistakes should hurt!

⚡ Quality of Life

This update brings several features requested by the community:

  • Skip Boss introductions.

  • Skip Gachapon and Piece Wheel animations.

  • New Extra settings category.

  • Unlock All option.

  • Erase Save Data option.

  • New visual effect when Crumble Mode starts.

  • New visual effect when only one piece remains on the board.

  • Toggle added in the settings to see algebraic notation(the column/row labels) next to tiles

♟️ New Enemy Waves

Several new enemy formations have been added to the enemy pool to increase run variety.

⚖️ Balance

Gameplay

  • Waiting against a Stasis enemy no longer increases the Crumble Mode counter.

  • You can now promote into PAWN! Why? Why not!

Gambit Buffs

  • Yin's Gambit Trigger chance increased from 1/3 → 1/2.

  • Yang's Gambit Trigger chance increased from 1/3 → 1/2.

  • Rear Up's Gambit Reward increased from +$2 → +$4

Gambit Revamps

  • Clown's Gambit

    • War Horse has been removed and replaced by Clown's Gambit. Promoting to a non-QUEEN now creates a tile depending on the promoted piece:

      • ROOK → Protective Tile

      • KNIGHT → Trap Tile

      • BISHOP → Blessing Tile

      • KING → Golden Tile

      • PAWN → Phantom Tile (yes, that's possible!)

  • Enigma's Gambit: Capturing on a tile switches its color (BLACK tiles turn WHITE, and WHITE tiles turn BLACK).

  • AFK's Gambit AFK's Gambit has been improved. If your Stock is full, new pieces are now placed directly onto the board instead of being lost.

🐞 Bug Fixes

  • Fixed typos in Impossible Choice's Gambit.

  • Fixed typos in Nemo's Pawns Gambit.

  • Fixed typos in Grandma's Gift Gambit.

  • Fixed an issue affecting Chinese, Korean and Japanese fonts where characters from another language could appear in some texts.

  • Fixed several Steam Achievements not triggering correctly when Gambits modified their conditions (for example, 9 Kings with Anarchist's Gambit).

  • Fixed Joker's Gambit sometimes being unable to generate Trap Tiles randomly.

  • Fixed an issue that could cause duplicate Gambits to appear in the Shop.

  • Fixed an issue with AFK’s Gambit resetting after à Stalemate

Thank you to everyone who took the time to write reviews and leave detailed feedback on Steam and Discord. If you enjoy the latest update and the game, please consider to leave a positive review on Steam!

Source

Steam News / 5 August 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.